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Align IK control to world
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0
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643
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August 1, 2023
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Chinese language?
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1
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636
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July 26, 2023
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Adding new object in existing module through mGear
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4
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674
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July 21, 2023
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mgear animpicker 追加方法
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2
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1227
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July 12, 2023
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Rigbits interpolated transform
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0
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578
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June 20, 2023
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Quadraped Z-Up Template fail
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0
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560
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June 9, 2023
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The Fk mode rotates the controller in one axial direction but the joint will have two axial values1
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1
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620
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May 24, 2023
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How to get list of animation contolers
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0
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474
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May 10, 2023
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Orienting the the arm when building in a tpose
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0
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730
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May 9, 2023
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Mgear 4.0 Python Documentation
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1
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1523
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May 4, 2023
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Advanced skeleton - Slider joints
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2
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1085
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May 4, 2023
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Unable to mirror IK hand rotation on EPIC_arm component
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2
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1202
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May 3, 2023
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How do I regenerate a controller
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11
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1680
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April 10, 2023
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Chain_IK with Squash and Stretch like Spine_IK?
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0
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647
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April 6, 2023
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How to not have controller auto hide and auto unhide when scrubbing timeline?
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1
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796
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April 5, 2023
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unable to download mgear on mac
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1
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526
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April 5, 2023
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Exporting mesh weights with jointed namespaces
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7
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1067
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March 21, 2023
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How does mgear update
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1
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1058
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March 6, 2023
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Import skin failed
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7
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2429
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February 23, 2023
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Legacy synoptic reset Bind pose values
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0
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766
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February 22, 2023
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How to have controls match the pivots (Translation and Rotations) exactly with the joints?
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1
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875
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February 7, 2023
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Set Driven Key issue
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5
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1256
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January 23, 2023
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Bug with Controls curvers
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3
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725
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January 20, 2023
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Use of footFront_L0_fk0_ctl
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2
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678
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January 18, 2023
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Separated Joint Structure Bug - SOLVED
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2
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812
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January 16, 2023
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How to achieve Advance Face Rigging in mgear?
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4
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3834
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January 12, 2023
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Arm IK/FK match doesn't work if i turn off 'IK separated Trans and Rot ctrl' in the component setting
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1
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770
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November 7, 2022
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Recommended UI editor
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3
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1152
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January 5, 2023
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Joints are not buliding for game Ik Arm
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5
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1514
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November 22, 2022
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Bezier Spine custom component!
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3
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1356
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October 27, 2022
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