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Joint-Based Skin Deformation
|
|
2
|
620
|
July 20, 2026
|
|
IK FK matching zeros out foot roll
|
|
4
|
505
|
July 14, 2026
|
|
Issue with installing mgear 5+, menu does not populate
|
|
8
|
1192
|
July 14, 2026
|
|
Game tools only exporting .jmm
|
|
4
|
508
|
July 14, 2026
|
|
Best practice for migrating existing skin weights to mGear
|
|
4
|
502
|
July 11, 2026
|
|
Instant Crash Maya 2027 - exisiting rig build
|
|
5
|
470
|
July 9, 2026
|
|
EPIC metahuman template - can't change settings
|
|
2
|
456
|
July 9, 2026
|
|
Maya-to-UE5 Lattice Deformations
|
|
1
|
436
|
July 9, 2026
|
|
Bug: RBF Manager 2.0 reorders driver attributes after RBF Node creation
|
|
3
|
474
|
July 9, 2026
|
|
mGear 5.3.3 and metahumans 5.7 guide template snap / connect
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|
1
|
535
|
July 9, 2026
|
|
mGear to ueGear facial rig
|
|
1
|
426
|
July 9, 2026
|
|
Bug: Using Shifter’s FBX Exporter
|
|
3
|
409
|
July 9, 2026
|
|
EPIC_leg_02 swing joint in 5.3.3
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|
1
|
406
|
July 9, 2026
|
|
Is IK/FK Matching Still Not Possible on Chain (>3 joints)?
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|
1
|
415
|
July 9, 2026
|
|
Interupt post custom steps
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|
1
|
304
|
July 1, 2026
|
|
mGear controls position not matching Metahuman
|
|
1
|
309
|
June 29, 2026
|
|
Epic_Spine wrong orientation
|
|
2
|
336
|
June 26, 2026
|
|
New "Swing" joint for EPIC_arm_02 isn't mirrored
|
|
0
|
274
|
June 24, 2026
|
|
Help creating new control
|
|
2
|
376
|
June 10, 2026
|
|
RBF manager is using one rotation value on all of the driven controls
|
|
6
|
549
|
June 9, 2026
|
|
Replacing Shapes WeightDriver with mGear Driver in Active Scene
|
|
2
|
401
|
June 2, 2026
|
|
Anim Picker - IK/FK matching not work with anim layers
|
|
1
|
370
|
May 27, 2026
|
|
mGear 5.3.2 is available with a bunch of fixes and enhacements:
|
|
3
|
677
|
May 20, 2026
|
|
Anim scene with referenced rig - stop at 100% loading after reloading the the lastest rig reference
|
|
6
|
750
|
May 19, 2026
|
|
ueGear and UE 5.7
|
|
1
|
426
|
May 14, 2026
|
|
Lip issues. Rotation
|
|
6
|
1796
|
May 6, 2026
|
|
mGear for Houidni
|
|
4
|
2115
|
April 28, 2026
|
|
Connect rig to already animated fbx export
|
|
2
|
440
|
April 21, 2026
|
|
Random transform nodes 5.3.0 from older Versions
|
|
5
|
471
|
April 21, 2026
|
|
FBX export issue
|
|
0
|
346
|
April 17, 2026
|