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Disconnecting rig from skeleton for export
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0
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720
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May 5, 2023
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Problem retargeting with HIK and Mgear mocap tools
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2
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1103
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May 5, 2023
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Mgear 4.0 Python Documentation
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1
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1630
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May 4, 2023
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Advanced skeleton - Slider joints
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2
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1147
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May 4, 2023
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Can I control IK preferred angle before build?
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0
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627
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May 3, 2023
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controlBuffer have no shapes
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30
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5100
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May 3, 2023
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Unable to mirror IK hand rotation on EPIC_arm component
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2
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1361
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May 3, 2023
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Fat Marine, mGear Maya Rig
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2
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1686
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May 2, 2023
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Define chain aim axis
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3
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1352
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May 2, 2023
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How to setup a head aim ctrl?
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6
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1564
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April 28, 2023
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How to batch retargeting animation to mGear rigs?
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3
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1207
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April 28, 2023
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Underscore in Names
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9
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1689
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April 27, 2023
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Smoothed rigged mesh, for Unreal Engine Exports
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2
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3343
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April 27, 2023
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How To Prevent Shear On Joints
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15
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3500
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April 27, 2023
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IK Reference Array behaviour
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4
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2062
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April 25, 2023
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Post script to hide ctl shapes visibility
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6
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1276
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April 20, 2023
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isolateSelect shows up after every Maya action
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1
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949
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April 20, 2023
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Head control translating instead of just rotating with neck in IK
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1
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727
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April 20, 2023
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EPIC_Arm_01 questions
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0
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569
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April 20, 2023
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The best way to put UIs to follow legs/arms?
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2
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1124
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April 18, 2023
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FBX Export / Game Tools
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34
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14122
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April 17, 2023
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Anim Picker Hides selected controls when minimized
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2
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715
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April 14, 2023
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Guide export error
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19
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2438
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April 14, 2023
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MetaHuman scalable rig
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2
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1353
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April 13, 2023
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Problem with the nomenclature mirroring Epic arm guide
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2
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655
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April 13, 2023
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intMatrix Causing Flipping on Chains
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4
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1273
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April 12, 2023
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How do I regenerate a controller
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11
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1804
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April 10, 2023
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Bake Spring Nodes Help 'Object 0 not found'
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4
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1014
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April 10, 2023
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Creating guides by script
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1
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1006
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April 7, 2023
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Dynamics subframes export
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3
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642
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April 7, 2023
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