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Variable FK for whips and trunks
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0
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387
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September 2, 2024
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Existing Skeleton + Skin to mGear [Easy-Auto Workflow]
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3
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616
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August 30, 2024
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On the correct way to scale controllers
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2
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429
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August 2, 2024
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Faster way to Import Skinpacks?
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6
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478
|
July 29, 2024
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Discussion: bendy arms, uniform or non-uniform
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6
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608
|
July 28, 2024
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Custom Legs difficulty
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0
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324
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July 28, 2024
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Understanding how mgear arms work?
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8
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968
|
July 25, 2024
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Add control to joints as metadata
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2
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424
|
July 19, 2024
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Root motion transfer
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1
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394
|
July 14, 2024
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Leg_2jnt_02 horizontal placement
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6
|
563
|
July 3, 2024
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Problems scaling lip rig setup
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2
|
657
|
June 21, 2024
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Pole Vector for non straight Limbs
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3
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1403
|
January 13, 2024
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Unreal mannequin hierarchy
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1
|
618
|
May 31, 2024
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Bird Rig - Updates?
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2
|
1459
|
May 28, 2024
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Need Help with Rigging a Complex Character
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1
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828
|
May 13, 2024
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Working only as Mgear Rigger
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|
2
|
715
|
May 10, 2024
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Question about Set-up Maya.ENV for CustomesStep in DataCentric
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1
|
574
|
May 7, 2024
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Control Colors - Updating Existing Control Buffers
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6
|
1062
|
May 4, 2024
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Ng Skin Tools layers
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1
|
747
|
May 3, 2024
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How to export mGear body setup with a MetaHuman template
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0
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828
|
April 7, 2024
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Reverting skinweights on controller movement
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1
|
381
|
April 3, 2024
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Local rig eyelids issues
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1
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941
|
March 28, 2024
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Accesing picker item in picker item option
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2
|
939
|
March 21, 2024
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Exporting deformerWeights
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0
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561
|
March 19, 2024
|
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Arm 2jnt - MirrorIK strange build - Axis off
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0
|
408
|
March 19, 2024
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When rig built no IK/FK switch after build on version 4.2.2
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11
|
1502
|
March 16, 2024
|
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ngSkinTool 2.0 mirror set mirror distance threshold value
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4
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1314
|
February 26, 2024
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How do I create an anchor point that maintains relative position?
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3
|
843
|
February 2, 2024
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Duplicate global control when building with Shifter
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2
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538
|
February 2, 2024
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Confused about how Bake Simulation is behaving on this rig
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3
|
860
|
January 26, 2024
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