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Rigging General

Offset pivot for controls (6)
Adobe PSD to 3D (2)
Ik reverse hand setup (4)
PyMel: find edges inbetween (4)
mGear and TripleA games (5)
Proxy attribute with multiple connections (2)
Chain_01 aim axis (5)
Fk/Ik spineribbon (3)
Matrix Constraint (6)
mGear to BabylonJS Engine (1)
Self Colliding Mesh (4)
Upper arm and upper leg follow the attributes of the shoulder and hip in FK mode (1)
Curly rig,chameleon's tongue (3)
Why does animator need mgear installed (3)
Chicken toes roll (3)
Rolling cube rig (7)
Custom node - push matrix (6)
Dynamic COG in rigs (5)
Rigging feathers for a wing (4)
Rigbits post spring (2)
Offset controlers (4)
Synoptic standalone (3)
Do you prefer the T-pose or A-pose with relaxed fingers (2)
2 Shifter Tips: Files sizes and proxy attributes (5)
Eye rig- workflow (6)
autoCOG - constraint cycle dependancy on body (3)
Transferring skinning weights between 2 joints (6)
Eyebrow rigging with Face tools (5)
Slow viewport interaction (8)
Mgear naming conventions for geo and controllers (1)