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AnimPicker refresh
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2
|
430
|
September 23, 2024
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Variable FK for whips and trunks
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0
|
396
|
September 2, 2024
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Existing Skeleton + Skin to mGear [Easy-Auto Workflow]
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3
|
633
|
August 30, 2024
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On the correct way to scale controllers
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2
|
441
|
August 2, 2024
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Faster way to Import Skinpacks?
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6
|
490
|
July 29, 2024
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Discussion: bendy arms, uniform or non-uniform
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6
|
624
|
July 28, 2024
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Custom Legs difficulty
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0
|
331
|
July 28, 2024
|
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Understanding how mgear arms work?
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8
|
992
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July 25, 2024
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Add control to joints as metadata
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2
|
433
|
July 19, 2024
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Root motion transfer
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1
|
405
|
July 14, 2024
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Leg_2jnt_02 horizontal placement
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6
|
579
|
July 3, 2024
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Problems scaling lip rig setup
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|
2
|
666
|
June 21, 2024
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Pole Vector for non straight Limbs
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3
|
1426
|
January 13, 2024
|
|
Unreal mannequin hierarchy
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|
1
|
634
|
May 31, 2024
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Bird Rig - Updates?
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|
2
|
1505
|
May 28, 2024
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Need Help with Rigging a Complex Character
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1
|
851
|
May 13, 2024
|
|
Working only as Mgear Rigger
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2
|
737
|
May 10, 2024
|
|
Question about Set-up Maya.ENV for CustomesStep in DataCentric
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|
1
|
584
|
May 7, 2024
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Control Colors - Updating Existing Control Buffers
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6
|
1082
|
May 4, 2024
|
|
Ng Skin Tools layers
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|
1
|
758
|
May 3, 2024
|
|
How to export mGear body setup with a MetaHuman template
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0
|
840
|
April 7, 2024
|
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Reverting skinweights on controller movement
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|
1
|
390
|
April 3, 2024
|
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Local rig eyelids issues
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|
1
|
955
|
March 28, 2024
|
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Accesing picker item in picker item option
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2
|
950
|
March 21, 2024
|
|
Exporting deformerWeights
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|
0
|
577
|
March 19, 2024
|
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Arm 2jnt - MirrorIK strange build - Axis off
|
|
0
|
414
|
March 19, 2024
|
|
When rig built no IK/FK switch after build on version 4.2.2
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|
11
|
1538
|
March 16, 2024
|
|
ngSkinTool 2.0 mirror set mirror distance threshold value
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4
|
1344
|
February 26, 2024
|
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How do I create an anchor point that maintains relative position?
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3
|
858
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February 2, 2024
|
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Duplicate global control when building with Shifter
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2
|
547
|
February 2, 2024
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