Ik Neck Stretch is rotating/scaling joints?
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2
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775
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November 25, 2020
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List of mGear environment variables?
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1
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776
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November 24, 2020
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Static Chain Spring Tail?
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0
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857
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November 19, 2020
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Baking animations and importing to Unity
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13
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3191
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November 19, 2020
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Size of guides of the lite_chain_01
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11
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1878
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November 19, 2020
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Anim Picker and Maya focus
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5
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1034
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November 18, 2020
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Lip issues. Rotation
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2
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845
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November 17, 2020
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Feedback on the use of dagmenu
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4
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751
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November 13, 2020
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Weighted driver
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1
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463
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November 13, 2020
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Is there any tutorial for beginner?
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6
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2402
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November 11, 2020
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Space switching (for Ik hands)
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13
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2342
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November 11, 2020
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RBF Solver Mirror Setup?
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22
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6432
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November 10, 2020
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Mgear to Rumba export
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6
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1219
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November 6, 2020
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Quadruped 'eyes_ctl' not parented to 'eyeslook_ctl' after build
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2
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441
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October 29, 2020
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Export skin bug
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4
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782
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October 29, 2020
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IK/FK Match for quadruped?
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7
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1507
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October 28, 2020
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Error issue with biped template
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0
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324
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October 28, 2020
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Skewing body parts in Maya 2019
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1
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979
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October 27, 2020
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Rig and scene breaking
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6
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1332
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October 26, 2020
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Crash after ghost controls generated
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5
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580
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October 26, 2020
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RBF manager goes back to default pose
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5
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637
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October 25, 2020
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Maya crashing when loading mGear file
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5
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1791
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October 23, 2020
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Export animation data into custom curves for Unreal Engine
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3
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6091
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October 22, 2020
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Guides not building full rig
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6
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1702
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October 22, 2020
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Anim Picker not properly loading biped.pkr
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1
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1692
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October 16, 2020
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Quadruped feet rotate inside Unreal Engine with no rotation keys set
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15
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1958
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October 16, 2020
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Combining Game Tools with Facial Rig
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8
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1801
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October 14, 2020
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Getting Started and rigging
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6
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543
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October 9, 2020
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World Up creating Controller in wrong orientation
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6
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1241
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October 9, 2020
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Limb joint aim error or intended? (roundness)
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2
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424
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October 7, 2020
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