Issues installing - no module
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3
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1345
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February 15, 2021
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Selecting controllers freezing maya
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2
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951
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February 14, 2021
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Flipping IK ankle
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1
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636
|
February 13, 2021
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Metadata in the rig
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0
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761
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February 12, 2021
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Twist on tail controls?
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0
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686
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February 11, 2021
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Body Control (body_C0_ctl) not working
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2
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490
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February 11, 2021
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Rig collapsing mesh...?
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3
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734
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February 6, 2021
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Do Mgear rigs work without Mgear installed?
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17
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5520
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January 29, 2021
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Arm joint orientation issue on build, looks skewed 45 degrees. Is it my guides, my mesh or my ineptitude?
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4
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1907
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January 25, 2021
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RBF mirror center controls?
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3
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1655
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January 25, 2021
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Curve.export_curve() method but for NURBS surfaces
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1
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685
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January 24, 2021
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UI error and crashing while using 3.7
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11
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997
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January 22, 2021
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Rebuild Component
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3
|
1511
|
January 20, 2021
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I would like to attach a Rig with mGear to an existing skeleton
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1
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1791
|
January 18, 2021
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Is mGear game-ready by default?
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2
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1303
|
January 18, 2021
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Additionally created elements that do not automatically follow the main rig
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2
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772
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December 20, 2020
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RBF manager - "add / edit pose" make an offset
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14
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2408
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December 12, 2020
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Locking unused parts of the rig to avoid keying them
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1
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618
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December 11, 2020
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mGear 3.4.0 IK Switch
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15
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3590
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December 10, 2020
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Eye rigger Orientation off
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13
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1394
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December 9, 2020
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Spine volume attribute
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4
|
904
|
December 9, 2020
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Lag issues when using multiple rigs
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12
|
1126
|
December 4, 2020
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Issue importing RBF setup data when driving blendshape targets with RBF Manager
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5
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1686
|
November 30, 2020
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Picker deselection...?
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1
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464
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November 27, 2020
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Lips not following rig when driven with Human IK
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0
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756
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November 27, 2020
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Space switch help
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14
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4168
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November 25, 2020
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Ik Neck Stretch is rotating/scaling joints?
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2
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972
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November 25, 2020
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List of mGear environment variables?
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1
|
912
|
November 24, 2020
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Static Chain Spring Tail?
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0
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1031
|
November 19, 2020
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Baking animations and importing to Unity
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13
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3681
|
November 19, 2020
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