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leg_2jnt_freeTangents_01 Div Minimum Value 2
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2
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880
|
June 15, 2020
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Bugs and fixes for dagmenu
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2
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883
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June 15, 2020
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Sdk_control_01 component and UI bug
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0
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1585
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June 15, 2020
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SDK Manager Rotation Issue
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0
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903
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June 13, 2020
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arm_C0_fk0_ctl-Rotation has values
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4
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1796
|
June 12, 2020
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Rig Data Serialization / Data Centric Rigging
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5
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2195
|
June 12, 2020
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Export Guides broken in v3.6.0?
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4
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1180
|
June 12, 2020
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Eye rig orientation
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4
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1296
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June 11, 2020
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Leg_3jnt_01: Unwanted stretchiness
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1
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917
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June 10, 2020
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How to create a mirror and flip buttons in the new anim picker?
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3
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2983
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June 9, 2020
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Transfer Blendshape
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4
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6109
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June 9, 2020
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3 joint quadruped Maya crash at build property
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4
|
980
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June 9, 2020
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Nose / Cheek controls
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2
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1161
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June 6, 2020
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IK arm not functioning properly
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4
|
1590
|
June 5, 2020
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Eye_rigger or pymel issue 2020
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5
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1379
|
June 5, 2020
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Rigging a sidebag - affected by body AND secondary controls
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3
|
3166
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June 4, 2020
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Adding Joints to biped template?
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7
|
2727
|
June 4, 2020
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Issue with Windows mGear plug-ins
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9
|
1279
|
June 1, 2020
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mGear rig without external plugins
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12
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3820
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May 31, 2020
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Export animation with mGear rig from Maya to 3DSMax
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6
|
1985
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May 30, 2020
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Leg_3jnt_01 - rotation 360 when blending with "leg_fullIK" attribute
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5
|
1848
|
May 29, 2020
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To find bond connected to a blendshape
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0
|
579
|
May 29, 2020
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Anim Picker - Code auto executed at startup
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4
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2316
|
May 29, 2020
|
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Misssing mGear menu
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4
|
1523
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May 27, 2020
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mGear 3.6 available! :)
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2
|
4637
|
May 26, 2020
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Non straight leg approach
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2
|
2294
|
May 25, 2020
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Brow & Eye Rigger
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0
|
946
|
May 25, 2020
|
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Eye Topo for mGear
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|
3
|
890
|
May 25, 2020
|
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Exporting helper/blended joints
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1
|
1141
|
May 25, 2020
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Lips_Rigger doesn't recognises Vertex
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1
|
868
|
May 24, 2020
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