Rig over exisiting skeleton
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2
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1813
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August 27, 2019
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About naming shown in channel Host
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8
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1723
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August 25, 2019
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Scripting the Rope tool for a post custom step
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2
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1024
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August 1, 2019
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Getting a good Tail setup with mGear
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7
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4122
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July 28, 2019
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Scripting language learning
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3
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928
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July 28, 2019
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How to use the stepDict to access ALL the things
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11
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3236
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July 28, 2019
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Lips rigger and blendshapes
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8
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3337
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July 11, 2019
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Frankensteining mGear rig parts into an existing Maya rig
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6
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1998
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July 11, 2019
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What plugin for facial rig?
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2
|
2230
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June 29, 2019
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Eyebrow rigging
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13
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3973
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June 28, 2019
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Extracting weights from envelope via node editor?
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|
2
|
1187
|
June 26, 2019
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Game Locomotion Joint
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|
7
|
3078
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June 25, 2019
|
Saving SDK data
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1
|
746
|
June 16, 2019
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Pipeline setup with mgear
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5
|
1573
|
June 6, 2019
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rigBits: Eye Rigger
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7
|
1592
|
June 3, 2019
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Face UI creation
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|
0
|
800
|
June 1, 2019
|
Point + Orient or Parent
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|
3
|
6307
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May 31, 2019
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Offset pivot for controls
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5
|
2227
|
May 24, 2019
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Adobe PSD to 3D
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1
|
754
|
May 24, 2019
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Ik reverse hand setup
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3
|
1065
|
May 22, 2019
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PyMel: find edges inbetween
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|
3
|
2239
|
May 15, 2019
|
mGear and TripleA games
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4
|
2241
|
May 14, 2019
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Proxy attribute with multiple connections
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|
1
|
928
|
May 11, 2019
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Chain_01 aim axis
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4
|
1269
|
May 7, 2019
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Fk/Ik spineribbon
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2
|
1072
|
May 6, 2019
|
Matrix Constraint
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|
5
|
6567
|
April 28, 2019
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mGear to BabylonJS Engine
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|
0
|
706
|
April 25, 2019
|
Self Colliding Mesh
|
|
3
|
1337
|
April 17, 2019
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Upper arm and upper leg follow the attributes of the shoulder and hip in FK mode
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0
|
977
|
April 11, 2019
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Curly rig,chameleon's tongue
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|
2
|
1235
|
April 5, 2019
|