Joint position for rig build
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4
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321
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January 15, 2024
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Replace a mgear node with another
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3
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335
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January 11, 2024
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I'm not sure what the leaf joints are for
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3
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473
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December 27, 2023
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How can I unlock all my bones?
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2
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245
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December 22, 2023
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Anim Layer Bug Solution
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1
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360
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December 21, 2023
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Leg 3jnt 02 component scaling issue
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3
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195
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December 7, 2023
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Non spherical eyes setup for game engine help
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0
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180
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December 4, 2023
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What does the rotation order attribute do specifically for animation?
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5
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1206
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November 7, 2023
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Controller UI (the shape doesn't work)
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2
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250
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October 30, 2023
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Unreal Metahuman
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0
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266
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October 17, 2023
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Adding groups on top of controls
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2
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305
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September 23, 2023
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Chicken style IK
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2
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412
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September 23, 2023
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Spider leg approach
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6
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1651
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September 15, 2023
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Adding Weapons to the Rig
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2
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524
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September 8, 2023
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World Space Matrix Issues
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1
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269
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August 29, 2023
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How to use matrix nodes for an aim constraint setup
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0
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438
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August 23, 2023
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Resize the template?
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1
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292
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August 2, 2023
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Transfer or move attribute to controls in Post
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3
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353
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July 18, 2023
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Wing Rigging [Question]
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26
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3437
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June 22, 2023
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Z-Up Quadruped template rigging
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3
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1164
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June 9, 2023
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Wrist rotation problems
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7
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645
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June 6, 2023
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SHAPES data export command
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1
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248
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June 5, 2023
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Is mgear suitable for rigging a robot ant?
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3
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378
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June 4, 2023
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Squash not fully supports dual quaternion
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1
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377
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May 30, 2023
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Publish a mgear Rig with permissions?
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0
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358
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May 27, 2023
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QT Designer - add custom controller to Reset bind Pose
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2
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523
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May 17, 2023
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Disconnecting rig from skeleton for export
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0
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352
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May 5, 2023
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Problem retargeting with HIK and Mgear mocap tools
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2
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478
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May 5, 2023
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How to setup a head aim ctrl?
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6
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713
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April 28, 2023
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How to batch retargeting animation to mGear rigs?
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3
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561
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April 28, 2023
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