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Confused about how Bake Simulation is behaving on this rig
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3
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896
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January 26, 2024
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Best Setup for IK\FK fingers with matching?
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0
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699
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January 25, 2024
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Facial Data-Centric Rigging ( Eye Brows )
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1
|
1385
|
January 24, 2024
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Adding Space Switch
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3
|
1249
|
January 24, 2024
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Spine Animation Transfer from FK to IK
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1
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606
|
January 22, 2024
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Joint position for rig build
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4
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985
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January 15, 2024
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Replace a mgear node with another
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3
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791
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January 11, 2024
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I'm not sure what the leaf joints are for
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3
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1710
|
December 27, 2023
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How can I unlock all my bones?
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2
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583
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December 22, 2023
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Anim Layer Bug Solution
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1
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1077
|
December 21, 2023
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Leg 3jnt 02 component scaling issue
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3
|
487
|
December 7, 2023
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Non spherical eyes setup for game engine help
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0
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383
|
December 4, 2023
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What does the rotation order attribute do specifically for animation?
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5
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3006
|
November 7, 2023
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Controller UI (the shape doesn't work)
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2
|
715
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October 30, 2023
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Unreal Metahuman
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0
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521
|
October 17, 2023
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Adding groups on top of controls
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2
|
656
|
September 23, 2023
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Chicken style IK
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2
|
815
|
September 23, 2023
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Spider leg approach
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6
|
2621
|
September 15, 2023
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Adding Weapons to the Rig
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2
|
1699
|
September 8, 2023
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World Space Matrix Issues
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1
|
471
|
August 29, 2023
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How to use matrix nodes for an aim constraint setup
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0
|
1037
|
August 23, 2023
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Resize the template?
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1
|
531
|
August 2, 2023
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Transfer or move attribute to controls in Post
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|
3
|
828
|
July 18, 2023
|
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Z-Up Quadruped template rigging
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3
|
1841
|
June 9, 2023
|
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Wrist rotation problems
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|
7
|
1297
|
June 6, 2023
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SHAPES data export command
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|
1
|
431
|
June 5, 2023
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Is mgear suitable for rigging a robot ant?
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3
|
753
|
June 4, 2023
|
|
Squash not fully supports dual quaternion
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|
1
|
680
|
May 30, 2023
|
|
Publish a mgear Rig with permissions?
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|
0
|
642
|
May 27, 2023
|
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QT Designer - add custom controller to Reset bind Pose
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|
2
|
998
|
May 17, 2023
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