Mgear EPIC guide
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7
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981
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January 23, 2023
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Pole vector direction
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2
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630
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January 9, 2023
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Maya ML Deformer
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2
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1553
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January 8, 2023
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[Solved] EPIC_Hydraulic_01 question
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1
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374
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January 4, 2023
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Dynamic COG in rigs
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13
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2891
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January 2, 2023
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How to use Custom Controllers Group component option?
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1
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550
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December 6, 2022
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[solved] How to quickly copy settings between same component types
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2
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498
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November 30, 2022
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Space switches with pre defined poses set up
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0
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291
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November 7, 2022
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Improving pole vector position
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3
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879
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November 4, 2022
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Hello everyone, i want to rig a bird
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2
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739
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November 2, 2022
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Implementing EPIC twist joints on custom module
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1
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386
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October 21, 2022
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Hybrid Spine FK driving IK setup
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2
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399
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October 20, 2022
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What's the purpose of leg_L0_ikcns_ctl
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14
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2245
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October 14, 2022
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How do i rig a snake?
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10
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2148
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October 13, 2022
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2 handed weapon space setup help
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3
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2635
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September 29, 2022
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Simple FK neck and head with space switches
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0
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1012
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September 15, 2022
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Do animators need mGear installed to use the rig?
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8
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1607
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September 26, 2022
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Auto clavicle functionality
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7
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1221
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September 21, 2022
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Hand roll functionality
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5
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744
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September 19, 2022
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Space switches, IK FK match for animators and mGear newbees [tutorial]
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3
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3153
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September 15, 2022
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Incomplete joint chain on build
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2
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928
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September 13, 2022
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Hello guys can you give me some information about **<<auto clavicle>>** with **ik/fk** without Cycles problem in node editor?
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0
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386
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September 3, 2022
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Help for rigging guitar
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0
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374
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August 24, 2022
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Create stitch chain?
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2
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439
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July 18, 2022
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How do you create an SDK using scripts
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4
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1245
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July 12, 2022
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Two same characters on scene
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2
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918
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July 1, 2022
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Removing mGear simply but leaving skinned character
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5
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1466
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June 25, 2022
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Parent geometry (planes with 2d texture) to mgear rig
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1
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482
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June 25, 2022
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Add more Hip control (like spiderman RIG)
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2
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621
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June 24, 2022
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4 questions - No wrist rotation, Fingers deformation, Wrist rorate when translate it, how to detach join?
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4
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585
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June 16, 2022
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