IK Knee/Elbow Lock Help
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3
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921
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September 14, 2022
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Install help for mGear 3.7.11 (Maya 2022)
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4
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3005
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September 13, 2022
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EPIC mannequin template doesn't create neck bones when built
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2
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981
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September 8, 2022
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Can one control pole vector control placement if the joint bend is not possible?
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1
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493
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September 8, 2022
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Arm Mid controller jiggle during animation
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8
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833
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September 7, 2022
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Is there an equivalent to 'spine_FK_01' component for EPIC mannequin?
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0
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550
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September 7, 2022
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Unable to add mouth and eye controls to Epic Mannequin template
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1
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517
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September 6, 2022
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Rotation isolation on FK component
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5
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1855
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August 31, 2022
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Spine UI controls appeared under world UI control
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2
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463
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August 31, 2022
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Squash breaks rig when it's not neutral
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0
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400
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August 30, 2022
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What nodes are safe to delete?
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2
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1171
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August 29, 2022
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Controls disappear
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7
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6531
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August 24, 2022
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Increasing divisions for Epic Neck?
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5
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891
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August 24, 2022
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Second time building rig or importing guide is very slow
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2
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763
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August 20, 2022
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Ask for ngskin tool
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8
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2467
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August 19, 2022
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FK swich to IK Error
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1
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609
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August 17, 2022
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Epic mannequin legs bug
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0
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633
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August 10, 2022
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mGear menu not showing up
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3
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4252
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August 10, 2022
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About Pole vector space switches
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9
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1183
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August 8, 2022
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I have a question about Lips Rigger jitter, very urgent
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18
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1952
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August 5, 2022
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Inhibit attr creation?
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1
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486
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July 23, 2022
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EPIC Mannequin IK/FK Blend arms issue
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1
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483
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July 20, 2022
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[SOLVED] Missing inbetween joints
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1
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717
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July 20, 2022
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Controller Creation/Extraction Behavior
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2
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826
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July 18, 2022
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Right-side leg_2jnt_freeTangents_01 end jnt orient issue
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2
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782
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July 18, 2022
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Removing the parent constraint offset from the a cns group
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1
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472
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July 18, 2022
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Leg_3 freeTangents
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2
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534
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July 18, 2022
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Variables in mGear's Picker Action Scripts?
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4
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1584
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July 13, 2022
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Custom Component Branching Skeleton
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5
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1482
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June 29, 2022
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How to use existing bones?
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6
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2311
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June 27, 2022
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