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Can I create controls for existing joints WITHOUT freezing rotations?
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2
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761
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December 7, 2022
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Questions Bugs Suggestions
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5
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1463
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December 5, 2022
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Maya 2023 install issue
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6
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5151
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November 30, 2022
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Updating to 4.0.16 stable and compatible with 4.0.9 rigs
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5
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830
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November 26, 2022
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Curves are not visible while animation is running
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2
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547
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November 23, 2022
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RBF Manager - error doesn't allow to update poses
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10
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2819
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November 18, 2022
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Post script "changeParent" functionality
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3
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4399
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November 16, 2022
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Scale Spine With Arm Stay In Place
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4
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817
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November 16, 2022
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Rename roots and npo groups
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4
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1065
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November 9, 2022
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Space Transfer Errors
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2
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966
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November 9, 2022
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Joint Placement In "Chain_" components
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3
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1126
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November 8, 2022
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Data-Centric Facial Rigging export to UE5
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3
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1814
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November 8, 2022
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Setting up mGear
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8
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2362
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November 8, 2022
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Motion blur differences when caching to .ass and render vs Renering in Maya with motion blur on
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1
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712
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November 8, 2022
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Eye rigger not following squash properly
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1
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683
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November 8, 2022
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Facial Rigger question
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2
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921
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November 5, 2022
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Reset bind pose Quad synoptic
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2
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2489
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November 5, 2022
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Guide root / import skin not working
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1
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800
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November 5, 2022
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[solved] Mgear menu missing
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0
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1102
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October 31, 2022
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Can't find 'fk neck' in shifter
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2
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533
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October 27, 2022
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arm_2jnt_freeTangents_01 - right-side IK ctl orient issue
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1
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629
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October 27, 2022
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Mirroring RBF setup for supporting gimmick joints
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4
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960
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October 26, 2022
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EPIC_mannequin_leg calf joint flip past 90 degree rotate
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1
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1041
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October 25, 2022
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Maya Z-up and Leg_3jnt_01 issue
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5
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885
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October 24, 2022
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Mgear Right click crash
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4
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1063
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October 23, 2022
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Selection of control curves only works at control point
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3
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787
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October 20, 2022
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Post build data collector
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1
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820
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October 19, 2022
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SDK Export Aborted
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2
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892
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October 2, 2022
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How do i get rid of the transform1 group when i build a chain_stack_01 component?
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0
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524
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September 29, 2022
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EPIC_leg_01 twist/flip problem
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34
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7291
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September 29, 2022
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