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Mirroring RBF setup for supporting gimmick joints
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4
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810
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October 26, 2022
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EPIC_mannequin_leg calf joint flip past 90 degree rotate
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1
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893
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October 25, 2022
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Maya Z-up and Leg_3jnt_01 issue
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5
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741
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October 24, 2022
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Mgear Right click crash
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4
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920
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October 23, 2022
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Selection of control curves only works at control point
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3
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661
|
October 20, 2022
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Post build data collector
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1
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735
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October 19, 2022
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SDK Export Aborted
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2
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806
|
October 2, 2022
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How do i get rid of the transform1 group when i build a chain_stack_01 component?
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0
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435
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September 29, 2022
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EPIC_leg_01 twist/flip problem
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34
|
6455
|
September 29, 2022
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Spline IK/FK different skinning
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7
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1127
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September 21, 2022
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Squash Component Vs IK or FK Spine doing strange things
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9
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1886
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September 20, 2022
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Leg_3jnt_01 HELP
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5
|
1369
|
September 20, 2022
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Creating Custom Groups and Game Export
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7
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1449
|
September 20, 2022
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First FK Control for Spine_01_ik
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1
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550
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September 19, 2022
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IK Knee/Elbow Lock Help
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3
|
974
|
September 14, 2022
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Install help for mGear 3.7.11 (Maya 2022)
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4
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3158
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September 13, 2022
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EPIC mannequin template doesn't create neck bones when built
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2
|
1075
|
September 8, 2022
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Can one control pole vector control placement if the joint bend is not possible?
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1
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524
|
September 8, 2022
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Arm Mid controller jiggle during animation
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8
|
915
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September 7, 2022
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Is there an equivalent to 'spine_FK_01' component for EPIC mannequin?
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0
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581
|
September 7, 2022
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Unable to add mouth and eye controls to Epic Mannequin template
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1
|
548
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September 6, 2022
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Rotation isolation on FK component
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5
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1905
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August 31, 2022
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Spine UI controls appeared under world UI control
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2
|
498
|
August 31, 2022
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Squash breaks rig when it's not neutral
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0
|
429
|
August 30, 2022
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What nodes are safe to delete?
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2
|
1263
|
August 29, 2022
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Controls disappear
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7
|
6780
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August 24, 2022
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Increasing divisions for Epic Neck?
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|
5
|
927
|
August 24, 2022
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Second time building rig or importing guide is very slow
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2
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818
|
August 20, 2022
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Ask for ngskin tool
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8
|
2596
|
August 19, 2022
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FK swich to IK Error
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1
|
642
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August 17, 2022
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