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Anim Picker / Select All / Very Slow
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4
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1083
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February 17, 2024
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Proper way for control to follow epic leg?
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1
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385
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February 14, 2024
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Arachnid Rig front legs problems
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0
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400
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February 13, 2024
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Mgear chain parenting problem
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0
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316
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February 13, 2024
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Mgear not installing
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1
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1456
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February 11, 2024
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mGear not showing in Maya 2023
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49
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14769
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February 10, 2024
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Flip/mirror doesn't work with lower case side labels
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0
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457
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February 5, 2024
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RBF Manager issues and feedback
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8
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2561
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January 31, 2024
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Human IK Mapper on 4.2.2 Maya 2019
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1
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804
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February 5, 2024
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Math nodes as a feature removed in the repo
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2
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416
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February 5, 2024
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How to add new pyblish validators to rig builder
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2
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524
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February 5, 2024
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Has eye rig 2.0 a blink attribute?
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2
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824
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February 5, 2024
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How do I reference mgear modules within my IDE
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0
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341
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February 4, 2024
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How do I create an anchor point that maintains relative position?
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3
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841
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February 2, 2024
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Duplicate global control when building with Shifter
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2
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535
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February 2, 2024
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Rotation space for FK arm and leg controls
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15
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2519
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January 31, 2024
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Component and Parent joint index
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7
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4141
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January 30, 2024
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Mgear not reloading entirely
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1
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623
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January 30, 2024
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Confused about how Bake Simulation is behaving on this rig
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3
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860
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January 26, 2024
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Best Setup for IK\FK fingers with matching?
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0
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680
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January 25, 2024
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[SOLVED] Export skin error with mGear4.0.3 in Maya 2022
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9
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3811
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January 25, 2024
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Facial Data-Centric Rigging ( Eye Brows )
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1
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1322
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January 24, 2024
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Adding Space Switch
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3
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1201
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January 24, 2024
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Weight driver conflict
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7
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1815
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January 23, 2024
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Spine Animation Transfer from FK to IK
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1
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588
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January 22, 2024
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Quadruped back leg - .leg_boneCLenMult
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2
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750
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January 20, 2024
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Unable to build from guide template file
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2
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668
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January 20, 2024
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Animpicker relative path?
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12
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2136
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January 18, 2024
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Joint position for rig build
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4
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960
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January 15, 2024
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Guides don't build properly
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2
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675
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January 13, 2024
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