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Spine Squash and Stretch Profile not exporting to the guideTemplate
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0
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474
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June 7, 2023
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Wrist rotation problems
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7
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1327
|
June 6, 2023
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SHAPES data export command
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1
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446
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June 5, 2023
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Is mgear suitable for rigging a robot ant?
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3
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774
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June 4, 2023
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Inconsistent joint orient when mirrored
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0
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592
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June 3, 2023
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Facial Rig, Eyebrows Maya 2022
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0
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903
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June 2, 2023
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Animation Layer merge Problem
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0
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513
|
May 30, 2023
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Squash not fully supports dual quaternion
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1
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702
|
May 30, 2023
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Publish a mgear Rig with permissions?
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0
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654
|
May 27, 2023
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What is the "Lock ori" attribute for or is it bugged?
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0
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398
|
May 24, 2023
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Brows Rigger not working
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3
|
832
|
May 24, 2023
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The Fk mode rotates the controller in one axial direction but the joint will have two axial values1
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1
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567
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May 24, 2023
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QT Designer - add custom controller to Reset bind Pose
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2
|
1037
|
May 17, 2023
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Compiling Pyqt ui on maya 2022
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1
|
1428
|
June 25, 2022
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Control_01 not building joints
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1
|
943
|
May 12, 2023
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Multi level skinning
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8
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2983
|
May 10, 2023
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How to get list of animation contolers
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0
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395
|
May 10, 2023
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EPIC Mannequin slight translation when building
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5
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1132
|
May 10, 2023
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Orienting the the arm when building in a tpose
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0
|
639
|
May 9, 2023
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Custom components questions - accessing guide elements from building stage
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0
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436
|
May 9, 2023
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Prebuild Duplicate Sym script
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6
|
686
|
May 8, 2023
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Disconnecting rig from skeleton for export
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0
|
616
|
May 5, 2023
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Problem retargeting with HIK and Mgear mocap tools
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2
|
934
|
May 5, 2023
|
|
Mgear 4.0 Python Documentation
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|
1
|
1339
|
May 4, 2023
|
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Advanced skeleton - Slider joints
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|
2
|
941
|
May 4, 2023
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Can I control IK preferred angle before build?
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0
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532
|
May 3, 2023
|
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controlBuffer have no shapes
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30
|
4157
|
May 3, 2023
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Unable to mirror IK hand rotation on EPIC_arm component
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2
|
983
|
May 3, 2023
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Fat Marine, mGear Maya Rig
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2
|
1488
|
May 2, 2023
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Define chain aim axis
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3
|
1211
|
May 2, 2023
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