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What does the rotation order attribute do specifically for animation?
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5
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3193
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November 7, 2023
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body_C0_ctl IK disappeared
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0
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413
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November 7, 2023
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Switching UpV Ref will occasionally change the previous keyframe
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0
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564
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November 2, 2023
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Head spaceswitch options don't appear in Viewport Menu
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7
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1016
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November 2, 2023
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Simplyfing bone names
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4
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1040
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November 1, 2023
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Controller UI (the shape doesn't work)
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2
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803
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October 30, 2023
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Leg foot IK orientation to FK foot, match IK/FK problem
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1
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586
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October 29, 2023
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Want scale control along with squash and stretch
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0
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510
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October 27, 2023
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Updating to mGear 4.1 breaks my old template
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8
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1733
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October 26, 2023
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Tweaked rigs, reference edits and corrupted animation files
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0
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535
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October 24, 2023
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Unreal Metahuman
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0
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584
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October 17, 2023
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Rope rig generator doesn't work
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6
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1146
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October 17, 2023
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Brow rigger not working
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2
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1154
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October 17, 2023
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Moving from Advanced Skeleton - Auto Wheel Rotation?
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0
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498
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October 14, 2023
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Metahuman mgear rig head not scaling properly
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0
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526
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October 13, 2023
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leg_2jnt_freeTangents_01 Pole Vector Spaces Bug
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1
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525
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October 11, 2023
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Animation from deformation joints back onto controllers
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2
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1028
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October 11, 2023
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Difference between EPIC and normal components
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2
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619
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October 9, 2023
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Controller attribute doesn't reflect 1 to 1 on joint attribute
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0
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434
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October 4, 2023
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How to have a single IK arm control
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10
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1573
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October 3, 2023
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Referenced Guides
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2
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1011
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October 2, 2023
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Adding Controls and joints to the space recerences
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7
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910
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September 27, 2023
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Python error when using Dupl. Sym
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1
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795
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September 25, 2023
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Is there a way I can toggle mGear right click menu?
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2
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932
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September 25, 2023
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Examples of components? Squash4Sides_01
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1
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550
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September 25, 2023
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Mgearが正常にインストールされません
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4
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3875
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September 25, 2023
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Adding groups on top of controls
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2
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719
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September 23, 2023
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Chicken style IK
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2
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925
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September 23, 2023
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Joint not following parent
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1
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806
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September 23, 2023
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NewFeature: Gimmick SetupTool in rigbits
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2
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1702
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September 22, 2023
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