Updating to 4.0.16 stable and compatible with 4.0.9 rigs
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5
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560
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November 26, 2022
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EPIC_neck with wrong joint names?
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5
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1069
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November 25, 2022
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Curves are not visible while animation is running
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2
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330
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November 23, 2022
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Joints are not buliding for game Ik Arm
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5
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886
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November 22, 2022
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RBF Manager - error doesn't allow to update poses
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10
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1976
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November 18, 2022
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Post script "changeParent" functionality
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3
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3943
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November 16, 2022
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Scale Spine With Arm Stay In Place
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4
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388
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November 16, 2022
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Rename roots and npo groups
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4
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575
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November 9, 2022
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Space Transfer Errors
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2
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666
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November 9, 2022
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Select all controls + Reset not working
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3
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976
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November 8, 2022
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Joint Placement In "Chain_" components
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3
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577
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November 8, 2022
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Data-Centric Facial Rigging export to UE5
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3
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1229
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November 8, 2022
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Setting up mGear
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8
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1701
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November 8, 2022
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Motion blur differences when caching to .ass and render vs Renering in Maya with motion blur on
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1
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445
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November 8, 2022
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Eye rigger not following squash properly
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1
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443
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November 8, 2022
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I found a bug when trying to rename a component that has no children
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5
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623
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November 8, 2022
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Space switches with pre defined poses set up
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0
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301
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November 7, 2022
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Facial Rigger question
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2
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593
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November 5, 2022
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Reset bind pose Quad synoptic
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2
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1992
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November 5, 2022
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Guide root / import skin not working
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1
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562
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November 5, 2022
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Improving pole vector position
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3
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934
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November 4, 2022
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Hello everyone, i want to rig a bird
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2
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761
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November 2, 2022
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Mgear webpage has the wrong installation link
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0
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292
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November 1, 2022
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[solved] Mgear menu missing
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0
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787
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October 31, 2022
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Can't find 'fk neck' in shifter
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2
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355
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October 27, 2022
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Bezier Spine custom component!
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3
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1027
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October 27, 2022
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arm_2jnt_freeTangents_01 - right-side IK ctl orient issue
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1
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364
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October 27, 2022
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Mirroring RBF setup for supporting gimmick joints
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4
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625
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October 26, 2022
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Arm_2jnt_04 - Issue in tweaker orientation
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0
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348
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October 26, 2022
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EPIC_mannequin_leg calf joint flip past 90 degree rotate
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1
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657
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October 25, 2022
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