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Mgear 3.7.11 Edit Anim Picker
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2
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933
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May 28, 2021
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About Maya 2022 support
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14
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3943
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May 28, 2021
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Half of my bones are oriented the opposite way
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4
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2332
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May 27, 2021
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Homunculous Creature
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2
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1097
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May 27, 2021
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Controlling Blendshape translation xyz seperatly
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5
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1141
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May 26, 2021
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How do i add extra joints to the biped guide?
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5
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1566
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May 23, 2021
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Xgen IGS Boost UI
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2
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785
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May 22, 2021
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Animpicker profile pic
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4
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690
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May 22, 2021
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Maya Optimize Scene Size
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2
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1806
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May 19, 2021
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When I drop drag_n_drop_install.py in Maya2022, I get an error
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3
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2568
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May 17, 2021
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Export Skin Maya2022
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1
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952
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May 17, 2021
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SOLVED: Rig build issue with Mgear 3.7 and Maya 202.2
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6
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2855
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May 17, 2021
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Is mgear_rollSplineKine Node like traditional ribbon?
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2
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1607
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May 15, 2021
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How to create a rig manager from existing controls
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1
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792
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May 14, 2021
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Blocking volume for Chain Spring
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4
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1883
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May 14, 2021
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Anim picker Maya 2022, Python 2 bug
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0
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1107
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May 14, 2021
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Chain Spring Root Controls Missing
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5
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1680
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May 13, 2021
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Neck IK Popping/Flipping
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10
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2244
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May 12, 2021
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Gimmick Joints vs Blendshapes
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7
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2844
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May 11, 2021
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Unreal Mannequin orientation discrepancies
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5
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2692
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May 11, 2021
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Squash only scale issue
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1
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640
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May 10, 2021
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RBF node and blendshape data in data centric style
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2
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872
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May 10, 2021
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mGear Discord Group
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10
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3385
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May 9, 2021
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How to learn rigging using this library?
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1
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802
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May 8, 2021
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Question About IK Leg controller, extra controller?
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2
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617
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May 7, 2021
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How do you make blend shape correctives with mGear and without Shapes?
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2
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1173
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May 5, 2021
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Spine components build issue
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2
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974
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May 5, 2021
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Skeleton connection error
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0
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588
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May 3, 2021
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Mocap - Bake to Rig - Euler/Gimbal lock? Over rotation?
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8
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2124
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May 2, 2021
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Fix weighting issues
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2
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796
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April 30, 2021
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