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Rigging General


About the Rigging General category (1)
Script print list of selections (12)
Data centric face setup workflows (14)
Rig over exisiting skeleton (3)
About naming shown in channel Host (9)
Faster way to import multiple Skin Packs (3)
Scripting RBF weightDriver (3)
Scripting the Rope tool for a post custom step (3)
Getting a good Tail setup with mGear (8)
Scripting language learning (4)
How to use the stepDict to access ALL the things (12)
Bets way to Add Multiple mgear NPO's (7)
Lips rigger and blendshapes (9)
Frankensteining mGear rig parts into an existing Maya rig (7)
What plugin for facial rig? (3)
Eyebrow rigging (14)
Extracting weights from envelope via node editor? (3)
Game Locomotion Joint (8)
Saving SDK data (2)
Pipeline setup with mgear (6)
rigBits: Eye Rigger (8)
Face UI creation (1)
Point + Orient or Parent (4)
Offset pivot for controls (6)
Adobe PSD to 3D (2)
Ik reverse hand setup (4)
PyMel: find edges inbetween (4)
mGear and TripleA games (5)
Proxy attribute with multiple connections (2)
Chain_01 aim axis (5)