About the Rigging General category
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0
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994
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May 24, 2018
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mgSkinTools 2 modifiying mirror naming scheme with python script
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0
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32
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November 21, 2024
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Can Shifter generate custom Maya selection sets?
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1
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71
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November 20, 2024
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Return of createCTL
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6
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132
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October 31, 2024
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Leg_3jnt breaks when FK/IK switching while using foot roll controls
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6
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98
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October 23, 2024
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cvWrap convert to Skin?
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2
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113
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October 15, 2024
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Chain_net_01 joint positioning on guides
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1
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151
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October 7, 2024
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Epic_Arm_01 Vs Epic_Arm_02
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1
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130
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October 7, 2024
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Gear rotation expressions
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1
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117
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September 25, 2024
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AnimPicker refresh
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2
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166
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September 23, 2024
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Variable FK for whips and trunks
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0
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148
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September 2, 2024
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Existing Skeleton + Skin to mGear [Easy-Auto Workflow]
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3
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255
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August 30, 2024
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On the correct way to scale controllers
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2
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187
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August 2, 2024
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Faster way to Import Skinpacks?
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6
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202
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July 29, 2024
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Discussion: bendy arms, uniform or non-uniform
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6
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205
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July 28, 2024
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Custom Legs difficulty
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0
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127
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July 28, 2024
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Understanding how mgear arms work?
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8
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241
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July 25, 2024
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Add control to joints as metadata
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2
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158
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July 19, 2024
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Root motion transfer
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1
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170
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July 14, 2024
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Leg_2jnt_02 horizontal placement
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6
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194
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July 3, 2024
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Problems scaling lip rig setup
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2
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383
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June 21, 2024
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Pole Vector for non straight Limbs
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3
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742
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January 13, 2024
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Unreal mannequin hierarchy
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1
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282
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May 31, 2024
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Bird Rig - Updates?
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2
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513
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May 28, 2024
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Need Help with Rigging a Complex Character
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1
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366
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May 13, 2024
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Working only as Mgear Rigger
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2
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356
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May 10, 2024
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Question about Set-up Maya.ENV for CustomesStep in DataCentric
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1
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319
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May 7, 2024
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Control Colors - Updating Existing Control Buffers
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6
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607
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May 4, 2024
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Ng Skin Tools layers
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1
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399
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May 3, 2024
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How to export mGear body setup with a MetaHuman template
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0
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437
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April 7, 2024
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