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Rigging General

About the Rigging General category (1)
mGear rig work without mGear installed? (6)
Grim IK vs ToolChef's Soft Ik (2)
Add one single joint using the components (11)
Temporarily turning off custom pick-walking (4)
Data centric face setup workflows (18)
mGear 2.5.24 Biped template erroring when building (12)
Using Pre-existing Skeleton + Modified A-Pose? (4)
mGear counterparts in Blender? (1)
Script print list of selections (12)
Rig over exisiting skeleton (3)
About naming shown in channel Host (9)
Faster way to import multiple Skin Packs (3)
Scripting RBF weightDriver (3)
Scripting the Rope tool for a post custom step (3)
Getting a good Tail setup with mGear (8)
Scripting language learning (4)
How to use the stepDict to access ALL the things (12)
Bets way to Add Multiple mgear NPO's (7)
Lips rigger and blendshapes (9)
Frankensteining mGear rig parts into an existing Maya rig (7)
What plugin for facial rig? (3)
Eyebrow rigging (14)
Extracting weights from envelope via node editor? (3)
Game Locomotion Joint (8)
Saving SDK data (2)
Pipeline setup with mgear (6)
rigBits: Eye Rigger (8)
Face UI creation (1)
Point + Orient or Parent (4)