Pole Vector for non straight Limbs
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3
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1061
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January 13, 2024
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Unreal mannequin hierarchy
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1
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435
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May 31, 2024
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Bird Rig - Updates?
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2
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942
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May 28, 2024
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Need Help with Rigging a Complex Character
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1
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553
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May 13, 2024
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Working only as Mgear Rigger
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2
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522
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May 10, 2024
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Question about Set-up Maya.ENV for CustomesStep in DataCentric
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1
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457
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May 7, 2024
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Control Colors - Updating Existing Control Buffers
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6
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864
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May 4, 2024
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Ng Skin Tools layers
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1
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531
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May 3, 2024
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How to export mGear body setup with a MetaHuman template
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0
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623
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April 7, 2024
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Reverting skinweights on controller movement
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1
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284
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April 3, 2024
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Local rig eyelids issues
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1
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734
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March 28, 2024
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Accesing picker item in picker item option
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2
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717
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March 21, 2024
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Exporting deformerWeights
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0
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415
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March 19, 2024
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Arm 2jnt - MirrorIK strange build - Axis off
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0
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288
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March 19, 2024
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When rig built no IK/FK switch after build on version 4.2.2
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11
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1084
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March 16, 2024
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ngSkinTool 2.0 mirror set mirror distance threshold value
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4
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976
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February 26, 2024
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How do I create an anchor point that maintains relative position?
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3
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666
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February 2, 2024
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Duplicate global control when building with Shifter
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2
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413
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February 2, 2024
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Confused about how Bake Simulation is behaving on this rig
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3
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661
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January 26, 2024
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Best Setup for IK\FK fingers with matching?
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0
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475
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January 25, 2024
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Facial Data-Centric Rigging ( Eye Brows )
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1
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943
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January 24, 2024
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Adding Space Switch
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3
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847
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January 24, 2024
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Spine Animation Transfer from FK to IK
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1
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408
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January 22, 2024
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Joint position for rig build
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4
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748
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January 15, 2024
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Replace a mgear node with another
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3
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604
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January 11, 2024
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I'm not sure what the leaf joints are for
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3
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1243
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December 27, 2023
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How can I unlock all my bones?
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2
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401
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December 22, 2023
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Anim Layer Bug Solution
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1
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792
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December 21, 2023
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Leg 3jnt 02 component scaling issue
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3
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373
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December 7, 2023
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Non spherical eyes setup for game engine help
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0
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298
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December 4, 2023
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