Choosing between World Up Y or Z?
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3
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1155
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July 13, 2021
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When do you use uniform scaling?
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3
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1124
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July 4, 2021
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A pose question?
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4
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672
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June 28, 2021
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Squash and stretch
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1
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1022
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June 26, 2021
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Unwanted Leg Pop Stretching behaviour
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1
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482
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June 26, 2021
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Guide Naming rules question
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5
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907
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June 24, 2021
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Spine joints exact placement
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2
|
552
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June 17, 2021
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Maya Freezing my Mac
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4
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948
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June 7, 2021
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mGear 2.5.24 Biped template erroring when building
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17
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3483
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June 2, 2021
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Faster way to import multiple Skin Packs
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7
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2850
|
June 2, 2021
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Change duplicate sym axis
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2
|
697
|
May 31, 2021
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Controlling Blendshape translation xyz seperatly
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5
|
870
|
May 26, 2021
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Game Locomotion root control for Mannequin
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|
2
|
1101
|
May 19, 2021
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Maya Optimize Scene Size
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2
|
1268
|
May 19, 2021
|
Export Skin Maya2022
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1
|
579
|
May 17, 2021
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Is mgear_rollSplineKine Node like traditional ribbon?
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2
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1157
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May 15, 2021
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Gimmick Joints vs Blendshapes
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7
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2144
|
May 11, 2021
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How to learn rigging using this library?
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1
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533
|
May 8, 2021
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How do you make blend shape correctives with mGear and without Shapes?
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2
|
846
|
May 5, 2021
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Fix weighting issues
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2
|
575
|
April 30, 2021
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Change axes orientation after rig creation?
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2
|
524
|
April 29, 2021
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Clothing Rig/Sim (for crowds)
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1
|
1156
|
April 26, 2021
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Data centric face setup workflows
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20
|
4830
|
April 15, 2021
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Keeping Transform axis on rig generation
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5
|
1136
|
April 9, 2021
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Old and new version mGear viewport menu ik/fk match
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3
|
599
|
April 7, 2021
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Attach locators to Nurbs surface patch
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2
|
1541
|
April 5, 2021
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UE Mannequin rig
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4
|
1817
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March 29, 2021
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Set driven keys setup, export import setup
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8
|
1466
|
March 23, 2021
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Center pivot on rig Control?
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0
|
420
|
March 19, 2021
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Chest area scaling (breathe control)
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|
0
|
632
|
March 1, 2021
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