Export Skin Maya2022
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1
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812
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May 17, 2021
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Is mgear_rollSplineKine Node like traditional ribbon?
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2
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1439
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May 15, 2021
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Gimmick Joints vs Blendshapes
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7
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2584
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May 11, 2021
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How to learn rigging using this library?
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1
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701
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May 8, 2021
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How do you make blend shape correctives with mGear and without Shapes?
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2
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1047
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May 5, 2021
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Fix weighting issues
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2
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710
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April 30, 2021
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Change axes orientation after rig creation?
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2
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663
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April 29, 2021
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Clothing Rig/Sim (for crowds)
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1
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1500
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April 26, 2021
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Data centric face setup workflows
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20
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5811
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April 15, 2021
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Keeping Transform axis on rig generation
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5
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1554
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April 9, 2021
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Old and new version mGear viewport menu ik/fk match
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3
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801
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April 7, 2021
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Attach locators to Nurbs surface patch
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2
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1921
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April 5, 2021
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UE Mannequin rig
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4
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2309
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March 29, 2021
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Set driven keys setup, export import setup
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8
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1955
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March 23, 2021
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Center pivot on rig Control?
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0
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556
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March 19, 2021
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Chest area scaling (breathe control)
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0
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857
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March 1, 2021
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How to restore broken local pivot?
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2
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3272
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February 26, 2021
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Hair rigging with springs
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0
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1003
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February 2, 2021
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Selection mask toggle
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5
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2109
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January 29, 2021
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Add a chain of bones from the Spine ( doesn't follow)
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2
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1218
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January 22, 2021
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Four Arms Biped
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4
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1693
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January 17, 2021
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Texture's on Rigs
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0
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553
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January 15, 2021
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NXT - Node Execution Tree
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3
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1568
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January 11, 2021
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Quadruped Tutorial
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2
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2883
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December 17, 2020
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Lip sealing / zipper approach
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1
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958
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December 4, 2020
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XSI Set reference poses in Maya?
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2
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1074
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November 30, 2020
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Is Perforce checkout possible through mGear?
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0
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734
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November 23, 2020
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Viewport colour management and Painting skin weights
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3
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682
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November 23, 2020
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mGear Control Colors
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1
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1654
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November 23, 2020
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Advice please... model symmetry?
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2
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1333
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November 18, 2020
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