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Controlling Blendshape translation xyz seperatly
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|
5
|
1062
|
May 26, 2021
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Maya Optimize Scene Size
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2
|
1681
|
May 19, 2021
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Export Skin Maya2022
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|
1
|
852
|
May 17, 2021
|
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Is mgear_rollSplineKine Node like traditional ribbon?
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2
|
1477
|
May 15, 2021
|
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Gimmick Joints vs Blendshapes
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7
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2644
|
May 11, 2021
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How to learn rigging using this library?
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1
|
733
|
May 8, 2021
|
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How do you make blend shape correctives with mGear and without Shapes?
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2
|
1089
|
May 5, 2021
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Fix weighting issues
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2
|
734
|
April 30, 2021
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Change axes orientation after rig creation?
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2
|
689
|
April 29, 2021
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Clothing Rig/Sim (for crowds)
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1
|
1551
|
April 26, 2021
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Data centric face setup workflows
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|
20
|
6002
|
April 15, 2021
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Keeping Transform axis on rig generation
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|
5
|
1597
|
April 9, 2021
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|
Old and new version mGear viewport menu ik/fk match
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3
|
826
|
April 7, 2021
|
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Attach locators to Nurbs surface patch
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2
|
1968
|
April 5, 2021
|
|
UE Mannequin rig
|
|
4
|
2367
|
March 29, 2021
|
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Set driven keys setup, export import setup
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8
|
2031
|
March 23, 2021
|
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Center pivot on rig Control?
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0
|
577
|
March 19, 2021
|
|
Chest area scaling (breathe control)
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|
0
|
895
|
March 1, 2021
|
|
How to restore broken local pivot?
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|
2
|
3432
|
February 26, 2021
|
|
Hair rigging with springs
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|
0
|
1042
|
February 2, 2021
|
|
Selection mask toggle
|
|
5
|
2163
|
January 29, 2021
|
|
Add a chain of bones from the Spine ( doesn't follow)
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|
2
|
1252
|
January 22, 2021
|
|
Four Arms Biped
|
|
4
|
1765
|
January 17, 2021
|
|
Texture's on Rigs
|
|
0
|
576
|
January 15, 2021
|
|
NXT - Node Execution Tree
|
|
3
|
1616
|
January 11, 2021
|
|
Quadruped Tutorial
|
|
2
|
2957
|
December 17, 2020
|
|
Lip sealing / zipper approach
|
|
1
|
987
|
December 4, 2020
|
|
XSI Set reference poses in Maya?
|
|
2
|
1112
|
November 30, 2020
|
|
Is Perforce checkout possible through mGear?
|
|
0
|
763
|
November 23, 2020
|
|
Viewport colour management and Painting skin weights
|
|
3
|
719
|
November 23, 2020
|