EPIC_leg_02 / FK follow attribute
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2
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390
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March 15, 2024
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Meta_01 and fingers, how do they work?
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8
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1969
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March 14, 2024
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My controller has the reverse gizmo
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0
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378
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March 4, 2024
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Forearm/Arm twist joints not being rigged in Epic template
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0
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434
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March 4, 2024
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Metacarpal controls
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1
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806
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February 29, 2024
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Control mirroring broken
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13
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1831
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February 27, 2024
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EPIC spine / Twist problem
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6
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691
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February 26, 2024
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Studio Library error read only node with Mgear rig
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10
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4589
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February 26, 2024
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SOLVED: Issue with foot bone orientation--EPIC leg / EPIC foot component
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8
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2003
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February 24, 2024
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mGear Maya work files crash when opening up
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8
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2634
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February 23, 2024
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Unable to export skin packs
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3
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833
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February 22, 2024
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Anim Picker / Select All / Very Slow
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4
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1035
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February 17, 2024
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Proper way for control to follow epic leg?
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1
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360
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February 14, 2024
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Arachnid Rig front legs problems
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0
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371
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February 13, 2024
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Mgear chain parenting problem
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0
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295
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February 13, 2024
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mGear not showing in Maya 2023
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49
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14184
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February 10, 2024
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RBF Manager issues and feedback
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8
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2398
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January 31, 2024
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Math nodes as a feature removed in the repo
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2
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391
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February 5, 2024
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How to add new pyblish validators to rig builder
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2
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494
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February 5, 2024
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Has eye rig 2.0 a blink attribute?
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2
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801
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February 5, 2024
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Rotation space for FK arm and leg controls
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15
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2417
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January 31, 2024
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Component and Parent joint index
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7
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4035
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January 30, 2024
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Weight driver conflict
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7
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1601
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January 23, 2024
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Unable to build from guide template file
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2
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618
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January 20, 2024
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Animpicker relative path?
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12
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2056
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January 18, 2024
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Guides don't build properly
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2
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643
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January 13, 2024
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Component base directory not found for chain_FK
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0
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500
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January 12, 2024
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Mgear need joint as IK reference, not only guide object
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0
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348
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January 12, 2024
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Naming as "Capitalization"
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3
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843
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January 11, 2024
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Fbx export blendshapes
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3
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859
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January 11, 2024
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