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How Do i Extract All Controls at once?
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8
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1037
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April 25, 2024
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mGear Rigging & Controllers
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3
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1146
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April 14, 2024
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FK/IK Blend channel doesn't work on Right Arm
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4
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861
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April 10, 2024
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IK Controller rotation offset to Guide - only right side
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7
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1297
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March 25, 2024
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Arm/Leg Volume Retention with Twisting
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0
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556
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March 20, 2024
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Import character to UE / Problem with normals
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8
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2689
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March 19, 2024
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Fix foot rig of Quadruped
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0
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686
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March 18, 2024
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EPIC_leg_02 / FK follow attribute
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2
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483
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March 15, 2024
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Meta_01 and fingers, how do they work?
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8
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2444
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March 14, 2024
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My controller has the reverse gizmo
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0
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494
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March 4, 2024
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Forearm/Arm twist joints not being rigged in Epic template
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0
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598
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March 4, 2024
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Metacarpal controls
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1
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1044
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February 29, 2024
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Control mirroring broken
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13
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2315
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February 27, 2024
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EPIC spine / Twist problem
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6
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934
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February 26, 2024
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Studio Library error read only node with Mgear rig
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10
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5285
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February 26, 2024
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SOLVED: Issue with foot bone orientation--EPIC leg / EPIC foot component
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8
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2419
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February 24, 2024
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mGear Maya work files crash when opening up
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8
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3305
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February 23, 2024
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Unable to export skin packs
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3
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1070
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February 22, 2024
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Anim Picker / Select All / Very Slow
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4
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1289
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February 17, 2024
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Proper way for control to follow epic leg?
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1
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468
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February 14, 2024
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Arachnid Rig front legs problems
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0
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495
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February 13, 2024
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Mgear chain parenting problem
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0
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390
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February 13, 2024
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mGear not showing in Maya 2023
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49
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17014
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February 10, 2024
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RBF Manager issues and feedback
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8
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3083
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January 31, 2024
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Math nodes as a feature removed in the repo
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2
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559
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February 5, 2024
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How to add new pyblish validators to rig builder
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2
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713
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February 5, 2024
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Has eye rig 2.0 a blink attribute?
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2
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936
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February 5, 2024
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Rotation space for FK arm and leg controls
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15
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2977
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January 31, 2024
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Component and Parent joint index
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7
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4639
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January 30, 2024
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Weight driver conflict
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7
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2351
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January 23, 2024
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