EPIC spine / Twist problem
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6
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670
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February 26, 2024
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Studio Library error read only node with Mgear rig
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10
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4539
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February 26, 2024
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SOLVED: Issue with foot bone orientation--EPIC leg / EPIC foot component
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8
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1965
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February 24, 2024
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mGear Maya work files crash when opening up
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8
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2590
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February 23, 2024
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Unable to export skin packs
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3
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808
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February 22, 2024
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Anim Picker / Select All / Very Slow
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4
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1016
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February 17, 2024
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Proper way for control to follow epic leg?
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1
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350
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February 14, 2024
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Arachnid Rig front legs problems
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0
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360
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February 13, 2024
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Mgear chain parenting problem
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0
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286
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February 13, 2024
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mGear not showing in Maya 2023
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49
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13864
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February 10, 2024
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RBF Manager issues and feedback
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8
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2349
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January 31, 2024
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Math nodes as a feature removed in the repo
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2
|
380
|
February 5, 2024
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How to add new pyblish validators to rig builder
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2
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481
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February 5, 2024
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Has eye rig 2.0 a blink attribute?
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2
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787
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February 5, 2024
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Rotation space for FK arm and leg controls
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15
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2365
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January 31, 2024
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Component and Parent joint index
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7
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3974
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January 30, 2024
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Weight driver conflict
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7
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1523
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January 23, 2024
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Unable to build from guide template file
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2
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603
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January 20, 2024
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Animpicker relative path?
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12
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2005
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January 18, 2024
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Guides don't build properly
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2
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626
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January 13, 2024
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Component base directory not found for chain_FK
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0
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486
|
January 12, 2024
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Mgear need joint as IK reference, not only guide object
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0
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340
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January 12, 2024
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Naming as "Capitalization"
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3
|
829
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January 11, 2024
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Fbx export blendshapes
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3
|
826
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January 11, 2024
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Leg stretch issue
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2
|
370
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January 6, 2024
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Building a control rig using a pre-exisiting skeleton?
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1
|
1875
|
January 5, 2024
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Eye Rigger / jnt Vis attribute hides the eye controls
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2
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397
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January 5, 2024
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Mgear componenet collapse at origin
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14
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2007
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January 4, 2024
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Naming issue in 4.1.0
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8
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895
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January 3, 2024
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Mgear 4.2.1 wont import guides from 4.0.9
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5
|
819
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December 31, 2023
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