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Spring - not seeing gravity and collisions
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7
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893
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April 30, 2024
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Create FK setup on selected joints using mGear
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0
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329
|
April 26, 2024
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How Do i Extract All Controls at once?
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8
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842
|
April 25, 2024
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mGear Rigging & Controllers
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3
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856
|
April 14, 2024
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FK/IK Blend channel doesn't work on Right Arm
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4
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554
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April 10, 2024
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IK Controller rotation offset to Guide - only right side
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7
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943
|
March 25, 2024
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Arm/Leg Volume Retention with Twisting
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0
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432
|
March 20, 2024
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Import character to UE / Problem with normals
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8
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1961
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March 19, 2024
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Fix foot rig of Quadruped
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0
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559
|
March 18, 2024
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EPIC_leg_02 / FK follow attribute
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2
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407
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March 15, 2024
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Meta_01 and fingers, how do they work?
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8
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2051
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March 14, 2024
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My controller has the reverse gizmo
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0
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396
|
March 4, 2024
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Forearm/Arm twist joints not being rigged in Epic template
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0
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466
|
March 4, 2024
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Metacarpal controls
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1
|
853
|
February 29, 2024
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Control mirroring broken
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13
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1970
|
February 27, 2024
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EPIC spine / Twist problem
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6
|
722
|
February 26, 2024
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Studio Library error read only node with Mgear rig
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10
|
4750
|
February 26, 2024
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SOLVED: Issue with foot bone orientation--EPIC leg / EPIC foot component
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8
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2064
|
February 24, 2024
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mGear Maya work files crash when opening up
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8
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2709
|
February 23, 2024
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Unable to export skin packs
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3
|
882
|
February 22, 2024
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Anim Picker / Select All / Very Slow
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4
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1069
|
February 17, 2024
|
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Proper way for control to follow epic leg?
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1
|
379
|
February 14, 2024
|
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Arachnid Rig front legs problems
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0
|
392
|
February 13, 2024
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Mgear chain parenting problem
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0
|
312
|
February 13, 2024
|
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mGear not showing in Maya 2023
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49
|
14638
|
February 10, 2024
|
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RBF Manager issues and feedback
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8
|
2521
|
January 31, 2024
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Math nodes as a feature removed in the repo
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2
|
410
|
February 5, 2024
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How to add new pyblish validators to rig builder
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2
|
513
|
February 5, 2024
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Has eye rig 2.0 a blink attribute?
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2
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815
|
February 5, 2024
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Rotation space for FK arm and leg controls
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15
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2494
|
January 31, 2024
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