Metacarpal controls
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1
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669
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February 29, 2024
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Single-sectioned EPIC_foot_01 breaks rig build
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0
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357
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February 28, 2024
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[JOB] Freelance - mGear rigger
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1
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517
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February 28, 2024
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Control mirroring broken
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13
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1582
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February 27, 2024
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EPIC spine / Twist problem
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6
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500
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February 26, 2024
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Studio Library error read only node with Mgear rig
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10
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4162
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February 26, 2024
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ngSkinTool 2.0 mirror set mirror distance threshold value
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4
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980
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February 26, 2024
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SOLVED: Issue with foot bone orientation--EPIC leg / EPIC foot component
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8
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1778
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February 24, 2024
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mGear Maya work files crash when opening up
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8
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2337
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February 23, 2024
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Unable to export skin packs
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3
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612
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February 22, 2024
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Deleting the controller model causes deformation
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4
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342
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February 20, 2024
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Anim Picker / Select All / Very Slow
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4
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822
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February 17, 2024
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Proper way for control to follow epic leg?
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1
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291
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February 14, 2024
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Arachnid Rig front legs problems
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0
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297
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February 13, 2024
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Mgear chain parenting problem
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0
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237
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February 13, 2024
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Mgear not installing
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1
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1079
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February 11, 2024
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mGear not showing in Maya 2023
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49
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12435
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February 10, 2024
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Flip/mirror doesn't work with lower case side labels
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0
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354
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February 5, 2024
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RBF Manager issues and feedback
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8
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2043
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January 31, 2024
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Human IK Mapper on 4.2.2 Maya 2019
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1
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671
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February 5, 2024
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Math nodes as a feature removed in the repo
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2
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323
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February 5, 2024
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How to add new pyblish validators to rig builder
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2
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419
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February 5, 2024
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Has eye rig 2.0 a blink attribute?
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2
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715
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February 5, 2024
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How do I reference mgear modules within my IDE
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0
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269
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February 4, 2024
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How do I create an anchor point that maintains relative position?
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3
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666
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February 2, 2024
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Duplicate global control when building with Shifter
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2
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413
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February 2, 2024
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Rotation space for FK arm and leg controls
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15
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2125
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January 31, 2024
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Component and Parent joint index
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7
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3696
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January 30, 2024
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Mgear not reloading entirely
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1
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485
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January 30, 2024
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Confused about how Bake Simulation is behaving on this rig
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3
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662
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January 26, 2024
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