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Facial Data-Centric Rigging ( Eye Brows )
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1
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2021
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January 24, 2024
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Adding Space Switch
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3
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1808
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January 24, 2024
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Weight driver conflict
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7
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2766
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January 23, 2024
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Spine Animation Transfer from FK to IK
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1
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910
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January 22, 2024
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Quadruped back leg - .leg_boneCLenMult
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2
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1080
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January 20, 2024
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Unable to build from guide template file
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2
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1046
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January 20, 2024
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Animpicker relative path?
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12
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2904
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January 18, 2024
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Joint position for rig build
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4
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1384
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January 15, 2024
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Guides don't build properly
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2
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1053
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January 13, 2024
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Component base directory not found for chain_FK
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0
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772
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January 12, 2024
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Control01 naming description problem
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4
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1118
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January 12, 2024
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Mgear need joint as IK reference, not only guide object
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0
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631
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January 12, 2024
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Naming as "Capitalization"
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3
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1185
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January 11, 2024
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Replace a mgear node with another
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3
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1176
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January 11, 2024
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Fbx export blendshapes
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3
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1448
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January 11, 2024
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TypeError: keyPressEvent() on Joint Names window
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0
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678
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January 10, 2024
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EPIC_leg_02 bugs
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0
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742
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January 3, 2024
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New EPIC components doesn't supports FK T Pose feature
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0
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744
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January 3, 2024
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Lips Rigger problems
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1
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1535
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January 6, 2024
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Leg stretch issue
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2
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702
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January 6, 2024
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Building a control rig using a pre-exisiting skeleton?
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1
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3563
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January 5, 2024
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Eye Rigger / jnt Vis attribute hides the eye controls
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2
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712
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January 5, 2024
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Mgear componenet collapse at origin
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14
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2717
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January 4, 2024
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Naming issue in 4.1.0
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8
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1495
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January 3, 2024
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Mgear 4.2.1 wont import guides from 4.0.9
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5
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1343
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December 31, 2023
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Organizing all the skin joints in sets as the controls
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5
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1048
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December 27, 2023
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I'm not sure what the leaf joints are for
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3
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2325
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December 27, 2023
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chain_variable_IK_01 / last control doesn`t have correct mirror
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1
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758
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December 26, 2023
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Mirror translate and rotate with Control_01 and META_control_01
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2
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985
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December 25, 2023
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mGear Viewport Menu resets the rotarte order always to xyz
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4
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1438
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December 25, 2023
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