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Separate Head / Facerig from Body Rig
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3
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2069
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August 6, 2020
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Best autorig for unit and construct
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1
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1370
|
July 27, 2020
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Wrap Deformer vs Skinning
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2
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1171
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July 27, 2020
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EyeRigger and created Blendshapes
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2
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1158
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July 17, 2020
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Messed up Transforms
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3
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1192
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July 14, 2020
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Maximum Smile Issue
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3
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1111
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July 2, 2020
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Weight painting not affecting points
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2
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867
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July 2, 2020
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Rigging a scroll for a game engine
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5
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2778
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July 2, 2020
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Workflow for changing position of joints after skinning
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4
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3613
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July 1, 2020
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Rig Data Serialization / Data Centric Rigging
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5
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2410
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June 12, 2020
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Nose / Cheek controls
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2
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1300
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June 6, 2020
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Rigging a sidebag - affected by body AND secondary controls
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3
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3436
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June 4, 2020
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Non straight leg approach
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2
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2507
|
May 25, 2020
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Exporting helper/blended joints
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1
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1303
|
May 25, 2020
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How to create multiple toes on the foot?
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4
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3293
|
May 13, 2020
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Tip: When copying skinning make sure to change skinCluster skinning method!
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3
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1676
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May 8, 2020
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Spines not lining up
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3
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980
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April 29, 2020
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Scripting RBF weightDriver
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3
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2650
|
April 14, 2020
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Finger IK space switch
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2
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1458
|
March 30, 2020
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Set playback visibility
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1
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1422
|
March 25, 2020
|
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mGear newbie presentation
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3
|
1212
|
March 5, 2020
|
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Non standard quadrupeds?
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1
|
1276
|
February 28, 2020
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Attaching eyelids to face?
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3
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1441
|
February 24, 2020
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Less eyelid joints?
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3
|
1101
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February 24, 2020
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Setting the foot rig for a hiking boot
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3
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1553
|
February 21, 2020
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Softimage gear_mc to Maya Mgear anim transfer
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2
|
1482
|
February 20, 2020
|
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Looking for modular pipeline environment
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2
|
2546
|
February 15, 2020
|
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Weight painting With gear Rig
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|
8
|
4288
|
January 30, 2020
|
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Transformers rigging
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6
|
2435
|
January 29, 2020
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The peanuts face rig - your approach
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|
5
|
5003
|
January 29, 2020
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