Upper arm and upper leg follow the attributes of the shoulder and hip in FK mode
|
|
0
|
989
|
April 11, 2019
|
Curly rig,chameleon's tongue
|
|
2
|
1250
|
April 5, 2019
|
Why does animator need mgear installed
|
|
2
|
1213
|
April 5, 2019
|
Chicken toes roll
|
|
2
|
1460
|
April 5, 2019
|
Rolling cube rig
|
|
6
|
2991
|
April 1, 2019
|
Custom node - push matrix
|
|
5
|
1988
|
March 21, 2019
|
Rigging feathers for a wing
|
|
3
|
3372
|
March 14, 2019
|
Rigbits post spring
|
|
1
|
1552
|
November 8, 2018
|
Offset controlers
|
|
3
|
2234
|
March 4, 2019
|
Synoptic standalone
|
|
2
|
1156
|
February 20, 2019
|
Do you prefer the T-pose or A-pose with relaxed fingers
|
|
1
|
2199
|
January 23, 2019
|
2 Shifter Tips: Files sizes and proxy attributes
|
|
4
|
2171
|
January 22, 2019
|
Eye rig- workflow
|
|
5
|
2933
|
January 18, 2019
|
autoCOG - constraint cycle dependancy on body
|
|
2
|
789
|
January 17, 2019
|
Transferring skinning weights between 2 joints
|
|
5
|
9034
|
January 17, 2019
|
Eyebrow rigging with Face tools
|
|
4
|
1347
|
December 28, 2018
|
Slow viewport interaction
|
|
7
|
2186
|
December 10, 2018
|
Mgear naming conventions for geo and controllers
|
|
0
|
990
|
November 22, 2018
|
mGear for blender
|
|
4
|
4449
|
November 12, 2018
|
Rope Rig tutorial?
|
|
9
|
6183
|
October 20, 2018
|
Difference between spine_Ik_01, spine_Ik_02, spine_S_shape
|
|
3
|
1411
|
October 11, 2018
|
What does NPO stand for?
|
|
3
|
2169
|
October 11, 2018
|
Auto range of motion generation for skinning
|
|
3
|
1249
|
September 11, 2018
|
Off Topic - Rigging question
|
|
1
|
835
|
July 17, 2018
|
Weight Editor like Softimage XSI
|
|
3
|
2340
|
July 4, 2018
|
SIngle vs several joint hierarchies
|
|
3
|
1265
|
June 26, 2018
|
Rigging Dojo Rigging 101 : Sanity check your models quick rigging with mGear
|
|
0
|
1053
|
June 23, 2018
|
Biped guide, alternate components
|
|
3
|
1022
|
June 21, 2018
|
Face Rigging with mGear, for Modelers
|
|
1
|
2996
|
June 17, 2018
|
Lip/Eye rigger skip every other vertex?
|
|
5
|
1142
|
June 15, 2018
|