Rig over exisiting skeleton
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|
2
|
1790
|
August 27, 2019
|
About naming shown in channel Host
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8
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1707
|
August 25, 2019
|
Scripting the Rope tool for a post custom step
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2
|
1008
|
August 1, 2019
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Getting a good Tail setup with mGear
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|
7
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4066
|
July 28, 2019
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Scripting language learning
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3
|
915
|
July 28, 2019
|
How to use the stepDict to access ALL the things
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|
11
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3195
|
July 28, 2019
|
Lips rigger and blendshapes
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|
8
|
3297
|
July 11, 2019
|
Frankensteining mGear rig parts into an existing Maya rig
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|
6
|
1972
|
July 11, 2019
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What plugin for facial rig?
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|
2
|
2196
|
June 29, 2019
|
Eyebrow rigging
|
|
13
|
3933
|
June 28, 2019
|
Extracting weights from envelope via node editor?
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|
2
|
1168
|
June 26, 2019
|
Game Locomotion Joint
|
|
7
|
3055
|
June 25, 2019
|
Saving SDK data
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|
1
|
730
|
June 16, 2019
|
Pipeline setup with mgear
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|
5
|
1550
|
June 6, 2019
|
rigBits: Eye Rigger
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|
7
|
1575
|
June 3, 2019
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Face UI creation
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|
0
|
786
|
June 1, 2019
|
Point + Orient or Parent
|
|
3
|
6275
|
May 31, 2019
|
Offset pivot for controls
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|
5
|
2213
|
May 24, 2019
|
Adobe PSD to 3D
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|
1
|
745
|
May 24, 2019
|
Ik reverse hand setup
|
|
3
|
1054
|
May 22, 2019
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PyMel: find edges inbetween
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|
3
|
2215
|
May 15, 2019
|
mGear and TripleA games
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|
4
|
2222
|
May 14, 2019
|
Proxy attribute with multiple connections
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|
1
|
911
|
May 11, 2019
|
Chain_01 aim axis
|
|
4
|
1245
|
May 7, 2019
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Fk/Ik spineribbon
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|
2
|
1058
|
May 6, 2019
|
Matrix Constraint
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|
5
|
6492
|
April 28, 2019
|
mGear to BabylonJS Engine
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|
0
|
696
|
April 25, 2019
|
Self Colliding Mesh
|
|
3
|
1320
|
April 17, 2019
|
Upper arm and upper leg follow the attributes of the shoulder and hip in FK mode
|
|
0
|
965
|
April 11, 2019
|
Curly rig,chameleon's tongue
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|
2
|
1221
|
April 5, 2019
|