Pipeline setup with mgear
|
|
5
|
1392
|
June 6, 2019
|
rigBits: Eye Rigger
|
|
7
|
1409
|
June 3, 2019
|
Face UI creation
|
|
0
|
687
|
June 1, 2019
|
Point + Orient or Parent
|
|
3
|
5591
|
May 31, 2019
|
Offset pivot for controls
|
|
5
|
1862
|
May 24, 2019
|
Adobe PSD to 3D
|
|
1
|
650
|
May 24, 2019
|
Ik reverse hand setup
|
|
3
|
917
|
May 22, 2019
|
PyMel: find edges inbetween
|
|
3
|
1913
|
May 15, 2019
|
mGear and TripleA games
|
|
4
|
2055
|
May 14, 2019
|
Proxy attribute with multiple connections
|
|
1
|
817
|
May 11, 2019
|
Chain_01 aim axis
|
|
4
|
1059
|
May 7, 2019
|
Fk/Ik spineribbon
|
|
2
|
933
|
May 6, 2019
|
Matrix Constraint
|
|
5
|
5597
|
April 28, 2019
|
mGear to BabylonJS Engine
|
|
0
|
611
|
April 25, 2019
|
Self Colliding Mesh
|
|
3
|
1179
|
April 17, 2019
|
Upper arm and upper leg follow the attributes of the shoulder and hip in FK mode
|
|
0
|
813
|
April 11, 2019
|
Curly rig,chameleon's tongue
|
|
2
|
1074
|
April 5, 2019
|
Why does animator need mgear installed
|
|
2
|
1075
|
April 5, 2019
|
Chicken toes roll
|
|
2
|
1249
|
April 5, 2019
|
Rolling cube rig
|
|
6
|
2574
|
April 1, 2019
|
Custom node - push matrix
|
|
5
|
1772
|
March 21, 2019
|
Rigging feathers for a wing
|
|
3
|
2805
|
March 14, 2019
|
Rigbits post spring
|
|
1
|
1367
|
November 8, 2018
|
Offset controlers
|
|
3
|
1756
|
March 4, 2019
|
Synoptic standalone
|
|
2
|
984
|
February 20, 2019
|
Do you prefer the T-pose or A-pose with relaxed fingers
|
|
1
|
1878
|
January 23, 2019
|
2 Shifter Tips: Files sizes and proxy attributes
|
|
4
|
1785
|
January 22, 2019
|
Eye rig- workflow
|
|
5
|
2499
|
January 18, 2019
|
autoCOG - constraint cycle dependancy on body
|
|
2
|
678
|
January 17, 2019
|
Transferring skinning weights between 2 joints
|
|
5
|
7931
|
January 17, 2019
|