|
Add one single joint using the components
|
|
10
|
2895
|
October 10, 2019
|
|
Temporarily turning off custom pick-walking
|
|
3
|
1804
|
October 10, 2019
|
|
Using Pre-existing Skeleton + Modified A-Pose?
|
|
3
|
1486
|
October 1, 2019
|
|
Script print list of selections
|
|
11
|
1150
|
September 11, 2019
|
|
Rig over exisiting skeleton
|
|
2
|
1902
|
August 27, 2019
|
|
About naming shown in channel Host
|
|
8
|
1789
|
August 25, 2019
|
|
Scripting the Rope tool for a post custom step
|
|
2
|
1065
|
August 1, 2019
|
|
Getting a good Tail setup with mGear
|
|
7
|
4336
|
July 28, 2019
|
|
Scripting language learning
|
|
3
|
971
|
July 28, 2019
|
|
How to use the stepDict to access ALL the things
|
|
11
|
3446
|
July 28, 2019
|
|
Lips rigger and blendshapes
|
|
8
|
3518
|
July 11, 2019
|
|
Frankensteining mGear rig parts into an existing Maya rig
|
|
6
|
2077
|
July 11, 2019
|
|
What plugin for facial rig?
|
|
2
|
2323
|
June 29, 2019
|
|
Eyebrow rigging
|
|
13
|
4210
|
June 28, 2019
|
|
Extracting weights from envelope via node editor?
|
|
2
|
1241
|
June 26, 2019
|
|
Game Locomotion Joint
|
|
7
|
3177
|
June 25, 2019
|
|
Saving SDK data
|
|
1
|
779
|
June 16, 2019
|
|
Pipeline setup with mgear
|
|
5
|
1623
|
June 6, 2019
|
|
rigBits: Eye Rigger
|
|
7
|
1664
|
June 3, 2019
|
|
Face UI creation
|
|
0
|
829
|
June 1, 2019
|
|
Point + Orient or Parent
|
|
3
|
6500
|
May 31, 2019
|
|
Offset pivot for controls
|
|
5
|
2327
|
May 24, 2019
|
|
Adobe PSD to 3D
|
|
1
|
783
|
May 24, 2019
|
|
Ik reverse hand setup
|
|
3
|
1109
|
May 22, 2019
|
|
PyMel: find edges inbetween
|
|
3
|
2323
|
May 15, 2019
|
|
mGear and TripleA games
|
|
4
|
2296
|
May 14, 2019
|
|
Proxy attribute with multiple connections
|
|
1
|
965
|
May 11, 2019
|
|
Chain_01 aim axis
|
|
4
|
1317
|
May 7, 2019
|
|
Fk/Ik spineribbon
|
|
2
|
1119
|
May 6, 2019
|
|
Matrix Constraint
|
|
5
|
6788
|
April 28, 2019
|