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EPIC_mannequin_leg calf joint flip past 90 degree rotate
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1
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1072
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October 25, 2022
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Maya Z-up and Leg_3jnt_01 issue
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5
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922
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October 24, 2022
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Mgear Right click crash
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4
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1116
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October 23, 2022
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Selection of control curves only works at control point
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3
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822
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October 20, 2022
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Post build data collector
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1
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841
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October 19, 2022
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SDK Export Aborted
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2
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918
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October 2, 2022
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How do i get rid of the transform1 group when i build a chain_stack_01 component?
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0
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541
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September 29, 2022
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EPIC_leg_01 twist/flip problem
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34
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7525
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September 29, 2022
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Spline IK/FK different skinning
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7
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1399
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September 21, 2022
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Squash Component Vs IK or FK Spine doing strange things
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9
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2232
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September 20, 2022
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Leg_3jnt_01 HELP
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5
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1593
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September 20, 2022
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Creating Custom Groups and Game Export
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7
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1791
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September 20, 2022
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First FK Control for Spine_01_ik
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1
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633
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September 19, 2022
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IK Knee/Elbow Lock Help
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3
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1231
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September 14, 2022
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Install help for mGear 3.7.11 (Maya 2022)
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4
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3602
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September 13, 2022
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EPIC mannequin template doesn't create neck bones when built
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2
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1367
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September 8, 2022
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Can one control pole vector control placement if the joint bend is not possible?
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1
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636
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September 8, 2022
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Arm Mid controller jiggle during animation
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8
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1184
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September 7, 2022
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Is there an equivalent to 'spine_FK_01' component for EPIC mannequin?
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0
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691
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September 7, 2022
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Unable to add mouth and eye controls to Epic Mannequin template
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1
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655
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September 6, 2022
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Rotation isolation on FK component
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5
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2102
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August 31, 2022
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Spine UI controls appeared under world UI control
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2
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606
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August 31, 2022
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Squash breaks rig when it's not neutral
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0
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515
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August 30, 2022
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What nodes are safe to delete?
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2
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1569
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August 29, 2022
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Controls disappear
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7
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7603
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August 24, 2022
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Increasing divisions for Epic Neck?
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5
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1078
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August 24, 2022
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Second time building rig or importing guide is very slow
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2
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1002
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August 20, 2022
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Ask for ngskin tool
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8
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3023
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August 19, 2022
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FK swich to IK Error
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1
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725
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August 17, 2022
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Epic mannequin legs bug
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0
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793
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August 10, 2022
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