Error issue with biped template
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0
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388
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October 28, 2020
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Skewing body parts in Maya 2019
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1
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1192
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October 27, 2020
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Rig and scene breaking
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6
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1519
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October 26, 2020
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Crash after ghost controls generated
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5
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689
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October 26, 2020
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RBF manager goes back to default pose
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5
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765
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October 25, 2020
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Maya crashing when loading mGear file
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5
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2197
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October 23, 2020
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Export animation data into custom curves for Unreal Engine
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3
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6717
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October 22, 2020
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Guides not building full rig
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6
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2053
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October 22, 2020
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Anim Picker not properly loading biped.pkr
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1
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1935
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October 16, 2020
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Quadruped feet rotate inside Unreal Engine with no rotation keys set
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15
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2274
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October 16, 2020
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Combining Game Tools with Facial Rig
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8
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2000
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October 14, 2020
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Getting Started and rigging
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6
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651
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October 9, 2020
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World Up creating Controller in wrong orientation
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6
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1488
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October 9, 2020
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Limb joint aim error or intended? (roundness)
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2
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497
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October 7, 2020
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Spring chain not rendering properly
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5
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2368
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October 3, 2020
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mGear and Time Editor
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5
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936
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September 26, 2020
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deformerEvaluator crashing
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4
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996
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September 22, 2020
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Running into odd crash when trying to load a built rig
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7
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2207
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September 22, 2020
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Eye Rigger problem
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29
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4694
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September 21, 2020
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Arm orientation issue
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2
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528
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September 17, 2020
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Facial rig, mirror not working
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9
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1318
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September 16, 2020
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FK arm breaks past 90 degrees
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4
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1209
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September 10, 2020
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Naming convention and ngSkinTool mirroring
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2
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1457
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September 10, 2020
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RBF decomposition failed
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10
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2982
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September 7, 2020
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Spine Joint Realignment
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2
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1971
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September 5, 2020
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Spiderverse Joints unlock
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8
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1846
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September 2, 2020
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Crash opening scene with baked controls
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9
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4651
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August 27, 2020
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The issue that joints from chain component are created in wrong position when FK/IK switch is available
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3
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906
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August 24, 2020
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Mgear rig name convention rule
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4
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1225
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August 22, 2020
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Eye Rigger - right eyelid controls parent flipping?
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2
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688
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August 21, 2020
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