Mgear 4.0 Python Documentation
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1
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827
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May 4, 2023
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Advanced skeleton - Slider joints
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2
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610
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May 4, 2023
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Can I control IK preferred angle before build?
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0
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369
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May 3, 2023
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controlBuffer have no shapes
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30
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2895
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May 3, 2023
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Unable to mirror IK hand rotation on EPIC_arm component
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2
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602
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May 3, 2023
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Fat Marine, mGear Maya Rig
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2
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1071
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May 2, 2023
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Define chain aim axis
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3
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962
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May 2, 2023
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How to setup a head aim ctrl?
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6
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936
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April 28, 2023
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How to batch retargeting animation to mGear rigs?
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3
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743
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April 28, 2023
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Underscore in Names
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9
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1095
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April 27, 2023
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Smoothed rigged mesh, for Unreal Engine Exports
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2
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1904
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April 27, 2023
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How To Prevent Shear On Joints
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15
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1878
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April 27, 2023
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IK Reference Array behaviour
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4
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1123
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April 25, 2023
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Post script to hide ctl shapes visibility
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6
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729
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April 20, 2023
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isolateSelect shows up after every Maya action
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1
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527
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April 20, 2023
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Head control translating instead of just rotating with neck in IK
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1
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376
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April 20, 2023
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EPIC_Arm_01 questions
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0
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316
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April 20, 2023
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The best way to put UIs to follow legs/arms?
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2
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600
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April 18, 2023
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FBX Export / Game Tools
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34
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10882
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April 17, 2023
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Anim Picker Hides selected controls when minimized
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2
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382
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April 14, 2023
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Guide export error
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19
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1474
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April 14, 2023
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MetaHuman scalable rig
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2
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767
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April 13, 2023
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Problem with the nomenclature mirroring Epic arm guide
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2
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332
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April 13, 2023
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intMatrix Causing Flipping on Chains
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4
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652
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April 12, 2023
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How do I regenerate a controller
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11
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831
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April 10, 2023
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Bake Spring Nodes Help 'Object 0 not found'
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4
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592
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April 10, 2023
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Creating guides by script
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1
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569
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April 7, 2023
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Dynamics subframes export
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3
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311
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April 7, 2023
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Chain_IK with Squash and Stretch like Spine_IK?
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0
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351
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April 6, 2023
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How to not have controller auto hide and auto unhide when scrubbing timeline?
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1
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399
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April 5, 2023
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