unable to download mgear on mac
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1
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299
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April 5, 2023
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Brows setup issue during building
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0
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285
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April 3, 2023
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Neck joint in EPIC's templates
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2
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636
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April 3, 2023
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Naming Conventions and combining guide templates
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1
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365
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April 3, 2023
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Blendshape vs Morph Deformer
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5
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1525
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April 2, 2023
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EPIC_Spine module and the EPIC_Arm module joint orient issues
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13
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1783
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March 31, 2023
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Anything to pay attention when using the Pose Editor?
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15
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2559
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March 31, 2023
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Issue: Dyblicate Sym. And Custom Joints Names
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2
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575
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March 30, 2023
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Backwards compatibility 2023 -> 2020
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5
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1403
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March 30, 2023
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Parenting a Control_01 to Components created by Neck_01
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3
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604
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March 30, 2023
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Massive reference edits list when grouping
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1
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280
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March 28, 2023
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Quadraped Anim Picker
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1
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294
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March 28, 2023
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[JOB] mGear developer
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0
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674
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March 28, 2023
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Brow rigger script fails
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6
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1788
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March 26, 2023
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Symmetrized Component's Joint Axis
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1
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264
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March 24, 2023
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Extract controls IK/FK
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2
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288
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March 23, 2023
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Script to Rename Guides
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5
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769
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March 22, 2023
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Exporting mesh weights with jointed namespaces
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7
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682
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March 21, 2023
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Rigging controls for UV animation
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2
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963
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March 20, 2023
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Model Normal shift when setting keys or manipulating controller
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3
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598
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March 17, 2023
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Can't get component root in post custom step
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2
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644
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March 16, 2023
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Rotation in the twisters joints when rotating the wrist in Z axis using the Epic Arm component
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0
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485
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March 16, 2023
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mGear not working in Maya Creative 2023?
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1
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633
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March 15, 2023
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Biped Template Loading Errors in Maya 2023?
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2
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687
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March 15, 2023
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Meta_01 doesn't create unique namespaces for controls
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0
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260
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March 14, 2023
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Pole vector position problem when FK is default
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3
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635
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March 9, 2023
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Match IK / FK sets the Pole vector to the elbow
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5
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2045
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March 9, 2023
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[BUG] Mirror Controls
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2
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531
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March 8, 2023
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UI bug from different custom naming (using game biped template)
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1
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489
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December 6, 2022
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Dynamic Tail With mGear
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2
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772
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March 8, 2023
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