Wrist rotation problems
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7
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1063
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June 6, 2023
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SHAPES data export command
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1
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333
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June 5, 2023
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Is mgear suitable for rigging a robot ant?
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3
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616
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June 4, 2023
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Inconsistent joint orient when mirrored
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0
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438
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June 3, 2023
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Facial Rig, Eyebrows Maya 2022
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0
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668
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June 2, 2023
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Animation Layer merge Problem
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0
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389
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May 30, 2023
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Squash not fully supports dual quaternion
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1
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498
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May 30, 2023
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Publish a mgear Rig with permissions?
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0
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515
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May 27, 2023
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What is the "Lock ori" attribute for or is it bugged?
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0
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286
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May 24, 2023
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Brows Rigger not working
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3
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642
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May 24, 2023
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The Fk mode rotates the controller in one axial direction but the joint will have two axial values1
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1
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457
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May 24, 2023
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QT Designer - add custom controller to Reset bind Pose
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2
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788
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May 17, 2023
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Compiling Pyqt ui on maya 2022
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1
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1169
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June 25, 2022
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Control_01 not building joints
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1
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697
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May 12, 2023
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Multi level skinning
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8
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2601
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May 10, 2023
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How to get list of animation contolers
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0
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299
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May 10, 2023
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EPIC Mannequin slight translation when building
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5
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976
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May 10, 2023
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Orienting the the arm when building in a tpose
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0
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494
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May 9, 2023
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Custom components questions - accessing guide elements from building stage
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0
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316
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May 9, 2023
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Prebuild Duplicate Sym script
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6
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541
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May 8, 2023
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Disconnecting rig from skeleton for export
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0
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504
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May 5, 2023
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Problem retargeting with HIK and Mgear mocap tools
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2
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730
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May 5, 2023
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Mgear 4.0 Python Documentation
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1
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1028
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May 4, 2023
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Advanced skeleton - Slider joints
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2
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696
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May 4, 2023
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Can I control IK preferred angle before build?
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0
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418
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May 3, 2023
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controlBuffer have no shapes
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30
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3149
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May 3, 2023
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Unable to mirror IK hand rotation on EPIC_arm component
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2
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674
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May 3, 2023
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Fat Marine, mGear Maya Rig
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2
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1207
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May 2, 2023
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Define chain aim axis
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3
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1031
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May 2, 2023
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How to setup a head aim ctrl?
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6
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1045
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April 28, 2023
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