Neck IK Popping/Flipping
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10
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1663
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May 12, 2021
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Gimmick Joints vs Blendshapes
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7
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2418
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May 11, 2021
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Unreal Mannequin orientation discrepancies
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5
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2095
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May 11, 2021
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Squash only scale issue
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1
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495
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May 10, 2021
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RBF node and blendshape data in data centric style
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2
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657
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May 10, 2021
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mGear Discord Group
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10
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2755
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May 9, 2021
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How to learn rigging using this library?
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1
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637
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May 8, 2021
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Question About IK Leg controller, extra controller?
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2
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496
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May 7, 2021
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How do you make blend shape correctives with mGear and without Shapes?
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2
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973
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May 5, 2021
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Spine components build issue
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2
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756
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May 5, 2021
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Skeleton connection error
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0
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456
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May 3, 2021
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Mocap - Bake to Rig - Euler/Gimbal lock? Over rotation?
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8
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1781
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May 2, 2021
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Fix weighting issues
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2
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663
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April 30, 2021
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Editing many guides at once
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4
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530
|
April 30, 2021
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Change axes orientation after rig creation?
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2
|
612
|
April 29, 2021
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SOLVED: Has the 'rigbits.facial_rigger.eye_rigger.rig_from_file(eyesConfigPath) module changed?
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6
|
855
|
April 28, 2021
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How to Connect/Parent control_01 to another components' in-between joints?
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1
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675
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April 28, 2021
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Space Jumper Documentation?
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5
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949
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April 27, 2021
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Clothing Rig/Sim (for crowds)
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1
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1389
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April 26, 2021
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Chain_IK_spline + Chain_Whip
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2
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543
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April 22, 2021
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Game Export with referenced rig and motion capture
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2
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695
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April 19, 2021
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AnimPicker // how to use?
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19
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7274
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April 16, 2021
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Data centric face setup workflows
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20
|
5390
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April 15, 2021
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[SOLVED] Multiple parent spaces in one module
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3
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700
|
April 13, 2021
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mGear for Maya 2022
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2
|
4464
|
April 12, 2021
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Help compiling mGear dist
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8
|
1066
|
April 10, 2021
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Keeping Transform axis on rig generation
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5
|
1434
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April 9, 2021
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Toggle for Synoptic window
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0
|
666
|
April 9, 2021
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(job) need rigging help!
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0
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688
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April 8, 2021
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Old and new version mGear viewport menu ik/fk match
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3
|
729
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April 7, 2021
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