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Rayla, The Dragon Prince
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2
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3555
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February 6, 2021
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Rig collapsing mesh...?
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3
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912
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February 6, 2021
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Hair rigging with springs
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0
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1169
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February 2, 2021
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RBF manager sharing controls on the left and right side
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1
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887
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January 31, 2021
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Do Mgear rigs work without Mgear installed?
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17
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6254
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January 29, 2021
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Selection mask toggle
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5
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2411
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January 29, 2021
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Arm joint orientation issue on build, looks skewed 45 degrees. Is it my guides, my mesh or my ineptitude?
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4
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2274
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January 25, 2021
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Massive Thanks Miquel!
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2
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708
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January 25, 2021
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RBF mirror center controls?
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3
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1900
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January 25, 2021
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Curve.export_curve() method but for NURBS surfaces
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1
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881
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January 24, 2021
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Add a chain of bones from the Spine ( doesn't follow)
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2
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1405
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January 22, 2021
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UI error and crashing while using 3.7
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11
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1388
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January 22, 2021
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Spine Hip Issue
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11
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1964
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January 21, 2021
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Rebuild Component
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3
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1983
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January 20, 2021
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I would like to attach a Rig with mGear to an existing skeleton
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1
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2135
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January 18, 2021
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Is mGear game-ready by default?
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2
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1518
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January 18, 2021
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Four Arms Biped
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4
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2054
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January 17, 2021
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Texture's on Rigs
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0
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669
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January 15, 2021
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Error in the right-click menu of mGear 3.7.0 Beta1
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2
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1032
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January 13, 2021
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NXT - Node Execution Tree
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3
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1748
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January 11, 2021
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Mgear/shifter_classic_components repeatedly added to sys.path
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2
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798
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December 23, 2020
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Additionally created elements that do not automatically follow the main rig
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2
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932
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December 20, 2020
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Quadruped Tutorial
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2
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3209
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December 17, 2020
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Neonverse lessons and best practices | Unite Now 2020
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1
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1155
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December 16, 2020
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Dragon’s Lair, Dirk the Daring, mGear Maya rig
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12
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3157
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December 15, 2020
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Ui issue with anim picker on 4k monitor and interface scaling
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38
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4142
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December 14, 2020
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RBF manager - "add / edit pose" make an offset
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14
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3177
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December 12, 2020
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Locking unused parts of the rig to avoid keying them
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1
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793
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December 11, 2020
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Fundraising Campaign to buy a Macbook for mGear development
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4
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1546
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December 10, 2020
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Lupin III: The First
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19
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6842
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December 10, 2020
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