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Squash and stretch
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1
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1600
|
June 26, 2021
|
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Unwanted Leg Pop Stretching behaviour
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1
|
832
|
June 26, 2021
|
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Guide Naming rules question
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5
|
1417
|
June 24, 2021
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Spine joints exact placement
|
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2
|
931
|
June 17, 2021
|
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Maya Freezing my Mac
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4
|
1585
|
June 7, 2021
|
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mGear 2.5.24 Biped template erroring when building
|
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17
|
4211
|
June 2, 2021
|
|
Faster way to import multiple Skin Packs
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7
|
4240
|
June 2, 2021
|
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Change duplicate sym axis
|
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2
|
1117
|
May 31, 2021
|
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Controlling Blendshape translation xyz seperatly
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5
|
1196
|
May 26, 2021
|
|
Maya Optimize Scene Size
|
|
2
|
1918
|
May 19, 2021
|
|
Export Skin Maya2022
|
|
1
|
1045
|
May 17, 2021
|
|
Is mgear_rollSplineKine Node like traditional ribbon?
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2
|
1712
|
May 15, 2021
|
|
Gimmick Joints vs Blendshapes
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|
7
|
2999
|
May 11, 2021
|
|
How to learn rigging using this library?
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|
1
|
879
|
May 8, 2021
|
|
How do you make blend shape correctives with mGear and without Shapes?
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|
2
|
1267
|
May 5, 2021
|
|
Fix weighting issues
|
|
2
|
841
|
April 30, 2021
|
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Change axes orientation after rig creation?
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2
|
829
|
April 29, 2021
|
|
Clothing Rig/Sim (for crowds)
|
|
1
|
1829
|
April 26, 2021
|
|
Data centric face setup workflows
|
|
20
|
7088
|
April 15, 2021
|
|
Keeping Transform axis on rig generation
|
|
5
|
1845
|
April 9, 2021
|
|
Old and new version mGear viewport menu ik/fk match
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|
3
|
967
|
April 7, 2021
|
|
Attach locators to Nurbs surface patch
|
|
2
|
2211
|
April 5, 2021
|
|
UE Mannequin rig
|
|
4
|
2724
|
March 29, 2021
|
|
Set driven keys setup, export import setup
|
|
8
|
2528
|
March 23, 2021
|
|
Center pivot on rig Control?
|
|
0
|
681
|
March 19, 2021
|
|
Chest area scaling (breathe control)
|
|
0
|
1095
|
March 1, 2021
|
|
How to restore broken local pivot?
|
|
2
|
4080
|
February 26, 2021
|
|
Hair rigging with springs
|
|
0
|
1204
|
February 2, 2021
|
|
Selection mask toggle
|
|
5
|
2530
|
January 29, 2021
|
|
Add a chain of bones from the Spine ( doesn't follow)
|
|
2
|
1442
|
January 22, 2021
|