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How to Customize the Position of the pole Vector Controller
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1
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569
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March 24, 2022
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Issue with chain_IK_Spline_Variable_FK
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2
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813
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March 24, 2022
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Ik Fk Viewport match
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4
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1922
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March 17, 2022
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P4 (Perforce) Pre/Post build script sharing
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7
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1357
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March 17, 2022
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Foot Roll Attribute Value Change
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0
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498
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March 17, 2022
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EPIC_Spine Mirror/Flip Not working
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4
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903
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March 13, 2022
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mGear 3.7.11: Compatible with Mac OS?
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4
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1819
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March 7, 2022
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Control_01 Opposite Axes not doing Opposite Behaviour
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5
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1156
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March 7, 2022
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Mocap problem (Only spine connected)
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0
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797
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March 6, 2022
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IK/FK Match on Metahuman Leg Broken?
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6
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1687
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March 1, 2022
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IK gets created with values and rotate does not work
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2
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1295
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March 1, 2022
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2022 missing mgear menu
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5
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2817
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February 25, 2022
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Referencing and Anim Picker
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2
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1401
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February 25, 2022
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Hi, Im having trouble with game tools
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7
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1380
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February 23, 2022
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Eye rigger doesn't generate anything
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6
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1251
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February 22, 2022
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RBF Unexpected Movement
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2
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558
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February 21, 2022
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Need a Recommendation to Improve the Setup for Simple Props
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1
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592
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February 18, 2022
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Pre custom step geo failing
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6
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1773
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February 18, 2022
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EPIC_leg_01 (Right) is broken
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6
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808
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February 17, 2022
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Leg Component First Bone Rotation
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7
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869
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February 16, 2022
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New in mGear workflow. What is the best way to use it for very simple rigs? (low-mid poly)
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4
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1460
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February 14, 2022
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Control Attributes all showing in world control
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8
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1085
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February 9, 2022
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EPIC Mannequin to HumanIK Problem
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1
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1211
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February 3, 2022
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3 Joint leg flipping problem
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37
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5269
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January 31, 2022
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Knee IK Controllers Generated Offset Using Z-Up Epic Skeleton Preset on 1.0.3
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2
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1689
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January 26, 2022
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Best practice to create a custom proportion rig for the Epic Skeleton
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1
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581
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January 26, 2022
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Arm Component Twist Issue
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9
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1344
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January 21, 2022
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Picker buttons with custom rig (Mirroring, flipping, FK/IK Blend)
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2
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1055
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January 20, 2022
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Mirror guide position
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1
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1224
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January 18, 2022
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Backwards compatibility?
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1
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615
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January 1, 2022
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