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How to export mGear body setup with a MetaHuman template
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0
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963
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April 7, 2024
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Reverting skinweights on controller movement
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1
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439
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April 3, 2024
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Local rig eyelids issues
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1
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1057
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March 28, 2024
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IK Controller rotation offset to Guide - only right side
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7
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1129
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March 25, 2024
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Mirror behaviour broken 4.2.1
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0
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385
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March 21, 2024
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Accesing picker item in picker item option
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2
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1057
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March 21, 2024
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Arm/Leg Volume Retention with Twisting
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0
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488
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March 20, 2024
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Import character to UE / Problem with normals
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8
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2385
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March 19, 2024
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Another World, Lester and Beast Maya mGear Rigs
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0
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757
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March 19, 2024
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Exporting deformerWeights
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0
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665
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March 19, 2024
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Arm 2jnt - MirrorIK strange build - Axis off
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0
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465
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March 19, 2024
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Fix foot rig of Quadruped
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0
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626
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March 18, 2024
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When rig built no IK/FK switch after build on version 4.2.2
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11
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1874
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March 16, 2024
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EPIC_leg_02 / FK follow attribute
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2
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453
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March 15, 2024
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Meta_01 and fingers, how do they work?
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8
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2268
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March 14, 2024
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[Solved] mgear.core.skin.importSkin isn't working as expected
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6
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1312
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March 7, 2024
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What component would you recommend for this neck?
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3
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706
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March 7, 2024
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My controller has the reverse gizmo
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0
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458
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March 4, 2024
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Forearm/Arm twist joints not being rigged in Epic template
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0
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543
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March 4, 2024
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Metacarpal controls
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1
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977
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February 29, 2024
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Single-sectioned EPIC_foot_01 breaks rig build
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0
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571
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February 28, 2024
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[JOB] Freelance - mGear rigger
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1
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754
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February 28, 2024
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Control mirroring broken
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13
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2190
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February 27, 2024
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EPIC spine / Twist problem
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6
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845
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February 26, 2024
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Studio Library error read only node with Mgear rig
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10
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5083
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February 26, 2024
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ngSkinTool 2.0 mirror set mirror distance threshold value
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4
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1534
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February 26, 2024
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SOLVED: Issue with foot bone orientation--EPIC leg / EPIC foot component
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8
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2289
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February 24, 2024
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mGear Maya work files crash when opening up
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8
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3083
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February 23, 2024
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Unable to export skin packs
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3
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1002
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February 22, 2024
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Deleting the controller model causes deformation
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4
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491
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February 20, 2024
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