Help : Having control on shape Leg-Arm
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9
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1897
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October 29, 2020
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Maya USD Pre-build
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5
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2508
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October 14, 2020
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Using Autoskin from LipsRigger
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4
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709
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September 28, 2020
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Optimize scene size does destroy guides
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2
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1153
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September 21, 2020
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Maya Blendshape Maps
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9
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2954
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September 14, 2020
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Tongue not following jaw
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3
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692
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September 14, 2020
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Rig performence
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8
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2682
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September 11, 2020
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Edir components after draw
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2
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596
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August 25, 2020
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Bendy flexible arms
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1
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1443
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August 24, 2020
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Separate Head / Facerig from Body Rig
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3
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1410
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August 6, 2020
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Best autorig for unit and construct
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1
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970
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July 27, 2020
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Wrap Deformer vs Skinning
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2
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780
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July 27, 2020
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EyeRigger and created Blendshapes
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2
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717
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July 17, 2020
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Messed up Transforms
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3
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779
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July 14, 2020
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Maximum Smile Issue
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3
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669
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July 2, 2020
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Weight painting not affecting points
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2
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524
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July 2, 2020
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Rigging a scroll for a game engine
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5
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1974
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July 2, 2020
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Workflow for changing position of joints after skinning
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4
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2243
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July 1, 2020
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Rig Data Serialization / Data Centric Rigging
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5
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1683
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June 12, 2020
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Transfer Blendshape
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4
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4949
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June 9, 2020
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Nose / Cheek controls
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2
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848
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June 6, 2020
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Rigging a sidebag - affected by body AND secondary controls
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3
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2519
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June 4, 2020
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Non straight leg approach
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2
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1628
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May 25, 2020
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Exporting helper/blended joints
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1
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897
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May 25, 2020
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How to create multiple toes on the foot?
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4
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2283
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May 13, 2020
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Tip: When copying skinning make sure to change skinCluster skinning method!
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3
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1123
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May 8, 2020
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Spines not lining up
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3
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588
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April 29, 2020
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Scripting RBF weightDriver
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3
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1967
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April 14, 2020
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Finger IK space switch
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2
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928
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March 30, 2020
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Set playback visibility
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1
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891
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March 25, 2020
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